I found a couple glitches in the big tumbler. When I try adding small balls in, some of them rapidly spin around in a circle. When I try to add big balls, after a few clicks, it begins to subtract them. I then change the size and it will only let me add up to 3 or 4, if any, and then begins to subtract them.
Neat game; however, the only thing that I think that can be fixed, which doesn't need to be fixed, is keeping the game at perfect resolution. Pixels aren't te same size as all the other pixels. This is mainly with the text and person/soul icons near the top. If possible, making the people hopping at perfect resolution would help. "Pixel" games work this way. If you play old NES and SNES games, you won't see some pixels being bigger than others.
Oh, playing through it again, I recognized an old sonic song and a Portal reference. I think. Awesome, anyway, I wish this game had more levels. I've seen a few games like this one with around 100 levels.
I put a stream over a bubble and it doesn't fill. It's the right stream, too. It happens to me on levels with one bubble and one stream. I try to approach it differently and still it doesn't fill. It's completely in the stream, not just barely reaching it. I can't play this game if it won't let me advance through a level.
These controls are terrible. I tell my pixels to go somewhere, but they go somewhere else. If I click n the next group of pixels, it moves the first group instead. I like the idea of this game, but these horrendous controls ruins it. With good controls, this would be a 5/5, but with these terrible controls, it drops all the way down to 1/5. The controls ruin the game. it's not fun at all. It's a pain to play through. Blah.
@slycheetah
5/5? It's not perfect? 5/5 = 100%. That's a perfect score. You insult others for having an opinion. You have an opinion, so using your logic, you also have no life. How illogical and nonsensical.
I think what bugs me the most about this game is how it seems to try to use a GLaDOS type character. The voice was kind of annoying. It would sound nicer with better voice editing. I saw some parts where there was suppose to be humor. Wasn't funny at all. GLaDOS is also an acronym. The characters are the same in many ways, except this character is annoying to listen to.
The bits littering the screen like this is unneeded. The bits are suppose to help you, not make the game harder. When you are fully upgraded, they do nothing but harm for you. I died many times because I couldn't see a small enemy or bullet underneath the wall of bits homing in on me.
I've played funner games similar to how this one is. This game is a 2/5 for me.
These physics are terrible. It's hard to stack them when all they do is bounce around for whatever reason. Probably one of the most annoying glitches is when you put a rectangle on two circles and put some blocks ontop of that, how it magically rolls away and makes you fail the level. It would be much easier to beat this game using correct physics than rather guessing how to solve with this game's terrible physics. The bonus mode's idea of randomly giving you the pieces is pretty stupid. Some times you can't stack it and just have to keep restarting until it gives you an order that is possible, such as level 9.