I'm normally not a big fan of autopause, but this needs it - I clicked off to do something, and got overwhelmed. X-P Just make it where it can be toggled.
Good concept, but I just breached 200,000 with only minimal damage, and a few thousand points later, I maxed out my health again. Due to a lack of a story and an ending, I don't really feel any reason to continue. Upgrades, some story, and more enemy variety would be swell. Gameplay, music, and graphics are good.
OK, let's post this again: /tap/ Eagle Eye ("Z") for the radar, /hold it/ for the map. If you're having trouble, this or not, do a little digging in the comments.
@Soyomilk: I did that on NotDoppler. X-D / @Kaiwoklaw: Yep, it glitches horrifically with the masters. I wasn't able to get the fifth one because of that - not sure if I lost him for good for not. X-/
I played the game on NotDoppler, and really like it. I find the masters too difficult to locate, though, which gets really irritating. I was never able to find all of them on NotDoppler even though I spent a ton of time looking (the last two). Laggy at times. Graphics and gameplay are sweet. Sound (music and other) is good. I /really, really, really/ would love for their to be an auto hand-to-hand combat feature that you don't have to buy, but can upgrade. Medieval guys knew how to fight (look up "Historical European Martial Arts"). Still a great game besides these issues - really like it. 5/5, favorited. Thanks, and Godspeed.
Such a great game. The levels are splendidly crafted, looking just plain cool, secluded, mysterious; graphics of said levels are great; music works well; gameplay is simple and enjoyable. It's a fave - 5/5. Thanks, and Godspeed. I look forward to future installations.