The game broke...again. I fixed the first issue, but now the sound's broke, there's hella lag, and the level won't start. I click the button and the screen fades to black like it's starting, but then it un-fades (if that's a word) and I'm still at the level select. I wish I could give it a negative star, but I can't :(
So, ya know how the tutorial is absolutely horrible and restricts you from doing anything but what it tells you to do. Well, after my first run where it forces you to drag whatever item of clothing that's in the top left slot, it started on the seventh tab over...and there's nothing there...i literally can't play the game now...wow...1 star...
(Again, wish Kongregate would let me edit posts) Nvrmnd my last post. I just seems like they only hit you whenever you are unrolled. They tend to pass through you no matter what mode you are in at speeds over 41mph (which is still a bug). The same can be said about coins.
I have a "bug" to report, and it's the balloons. When you get going fast enough to have a significant impact on your distance, the balloons act as an inevitable speed bump. They WILL hit you when you are unrolled and boosting, but they WON'T hit you when rolled up. I don't get it, I thought the idea was: more objects=better distance. And not: more objects=low distance.
I've been excruciatingly bored for the past couple months, so I've been playing idle games. There are ones that are stupid and I don't play for more that a few minutes. There are ones that I play for a day and am bored with after that. But then there are ones like this that I get strangely addicted to and they slowly consume whatever life I had. 10/10 GG life
For the neutron reflectors, what does "pulse" mean? Is it tick or something different, because the one that's supposed to last 100 "pulses" only lasts a few ticks.
Whenever I play an SAS game I get a lot lag whenever I try to move while doing something (throwing nades, shooting, etc.). It isn't like FPS lag, but my character is lagging.