Awesome game, would be even cooler with something along the lines of replayability for more skill points, or more levels. Also, carrying items over into later levels, even if it's only something like picking three items to carry over every level. That and explanations of why certain things happen, such as when level 8 is reached with the mage, you get a demon pet randomly appearing and disappearing, more often appearing when enemies aren't around. forewarning on stuff like that'd be nice.
you have got to be kidding, anyone who doesn't know how to beat this game has serious problems with reading and paying attention. it tells you how to win mid-way through. heck, i did it first try in about 30 seconds... pathetic.
awesome game. interesting transition of the first chapter being only 45 minutes to an hour long, and the second upwards of 3-4 hours w/o grinding. one concern, is there a way to seperate out stacked items, ie. give everyone in party a couple potions instead of just mardek having 50+ potions on top of being the only healer of main group. shift doesn't work, neither does control. but anyways, once again... awesome game!