5/5
Level 11 is all a timing thing to get the center producer.
Level 12 is all about defending your big producer. Expand a little, then send your pieces back to defend.
I think the starters should be 3 characters and 3 items, in order to give a brand new player a chance at winning right away. Getting 6 and earning 40 (or more based on expansions) is still a long way to go.
Don't know if this is a bug or not, but when an attack type is changed (death mask, enchanted blade, Zina special) from a physical attack to a magic attack, leafy trap still takes effect on the "physical" attack.
It would be good if there was a "accept draw" button as some games kind of just stalemate due to running away.
I also want to know how to tell what my record is.
Bugged.
Finished level 7, and while going thru the score tabulation I get something that sounds like it's adding up my level skill score and it just stays at 0.
Otherwise, it's a decent game but how am I supposed to know if I'm wasting flowers and the like...too much effort.