It's pretty good, very original, even better knowing it's your first game, however I found it pretty hard to tell the difference between my bullets, the enemy bullets and the gems and it made it hard as hell to keep a hang on my upgrades for long. Some sort of shield type item would at least come in handy every now and then.
@thegoodlocust
Invincibility? Hurt? Charm/sing? Enemies?
This isn't Animal Farm, you know. It's a game about sheep, based on a series of shorts. For children.
In other words, it's fine as it is.
As many others have said. This is a game with a truly large amount of potential, but you'll need to tweak the game to fix the bugs, first. Once you do, though, I feel confident this'll be able to reach you a Monthly and Weekly prize and maybe even get the game on the top 5 for one of the categories.
I dunno, I understand that having no jump button is a part of the gameplay, but the fact that the most useful spells you've got will either create too much knockback to be accurate, or waste too much magic too fast to be effective. For the knockback problem, I suggest maybe a button which you could hold while casting a spell intended to propel you upward so you can choose when to use it offensively or as a means of transportation. An in-game map would be much more useful than having to resort to an external link. The game lags quite a bit, even on low settings. But what really turned me away from the game was the lack of a proper health system. When you mix massive levels that are hard to navigate through with your only means of survival being an overly easy-to-remove hat you end up having to stop whatever you're doing, look for that hat, pray no enemy gets in your way (and they usually will.) and then go back to doing what your doing which makes things drag on. Alot.
Tip for beating Loki: The best way to dodge his attacks is by simply moving around the edge of the screen constantly, regardless of how close to the edge Loki is. I also recommend grabbing Excalibur by passing level 19 with the first weapon. Maxing stats helps a ton, too.
The levels drag on forever, the aim is pretty dreadful, your allies seem to be retards compared to the enemy AI, if you choose some bad upgrades, you're pretty much screwed, it can get hard to tell whether or not you're moving and moving constantly becomes a tedious necessity, not to mention that you have to hold the left click to shoot, even though there's really no reason why you shouldn't be shooting in the first place. My suggestions: Autofire, fix aim, improve ally AI or provide more command options, allow either an option to rearrange your stat points or build a different system for awarding and placing stat points.
There's so many things lame and/or boring about this game, it's not even worth making a list. I have no idea how this even got close to the top rated games this week, much less how it got *in* the list itself.... Jeebus.