Please fix the mute button so that it sticks between scenes.
Otherwise, the game was interesting and I enjoyed it. Some of the puzzles didn't seem completely logical and there were a few leaps which weren't explained (such as the eggbeater). I didn't find the humour to be as well-integrated nor as funny as in 2 (don't recall 1 well enough to compare).
Good effort, but could have used more polish :-)
A fair implementation of an established game. I think that the controls are rather janky, the jump is really unnecessary, and the edge detection is iffy sometimes.
Pretty good design, though there are a few bugs (mentioned elsewhere in Comments).
Could use editing on the text and graphical layout. A lot of hidden/ missing information and spelling/ grammar errors.
Poorly implemented game. My instinct is that the mechanics were unnecessarily complex. Graphics poorly timed, combats take several factors greater time than they ought to. Self-referential commentary in-game is overdone in recent games and nothing new is added here.
Gorram Engrish. The tutorial is so incomprehensible as to be worthless. The quest descriptions are worthless drivel. Screw the badges, this isn't worth my time until it's localized by someone literate in English.
Pretty good game, if a little on the easy side.
The inability to know what achievements you have is annoying, though one can puzzle them out easily enough.