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TheOnlyTaylor's Comments

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Monsters' Den

Play Monsters' Den

May. 23, 2012

Rating: 3

If you're looking to raise your score: for each shrine you use it's -150. There's no need to use a shrine before you go to the next level. You're health is restored at the end of each level.

AWOL.

Play AWOL.

Apr. 29, 2012

Rating: 1

Before you leave your base, sit and wait for your fuel to fully charge.

Lone Survivor Demo

Play Lone Survivor Demo

Apr. 28, 2012

Rating: -2

Nice game, but the only thing great about it is the start of an intersting storyline. The gameplay isn't exactly worth paying for. I'd say it'd probably make more money from add revinue.

Bristlies

Play Bristlies

Apr. 08, 2012

Rating: 2

The puzzles aren't difficult, great set up, but there are a thousand games that run just as great with puzzles that are ten times more interesting.

1916 - Der Unbekannte Krieg

Play 1916 - Der Unbekannte Krieg

Jan. 22, 2012

Rating: 2

Seriously, I have no idea how the rifle or the flares help. The one thing that really really did help me was the map in the bunker. As soon as I memorized it the only trick to beating the game was finding my way around the raptors. Great game 5/5

Color Link-a-Pix Light Vol 1

Play Color Link-a-Pix Light Vol 1

Jan. 08, 2012

Rating: 10

When I saw the first level, I tried to play Sudoku.

Pursuit of hat

Play Pursuit of hat

Nov. 25, 2011

Rating: 4

I enjoyed the concept just as much as I enjoyed the puzzles in the game. Let's just say that both of them go far past the five star rating. If players want to complain about the concept of hats disappearing or limbs falling off, well, they'd be better off sticking to chess.

Town of Fears

Play Town of Fears

Oct. 24, 2011

Rating: 2

I enjoyed the game play quite a bit. I felt that the ending was cut short, and as a result it didn't really build up well. I did enjoy the middle part of the story the most. I thought that as the story built it really put an emphasis on the action, where as the beginning was more about the story. I would've liked to see the story slow down a bit for the end, but it's really all just water under the bridge. 5/5

Rebuild 2

Play Rebuild 2

Oct. 14, 2011

Rating: -1

[starting off game] My name is "ugly lady no matter which face I choose"

Parasite Strike

Play Parasite Strike

Sep. 01, 2011

Rating: 0

Forgive me for just this moment of Realism. Before a nuclear bomb was actually used in WWII the existence of radiation were completely unknown, The nuclear bomb came into existence purely on it's physical destruction, and any thing that the US carries in a military base, is at least one hundred times stronger than what was dropped on Hiroshima. Let me to get to the point: A nuclear bomb would have destroyed the entire existence of the forest itself. Anything within three miles of the bomb drop would be subject to complete melt down. There wouldn't be any aliens left to be subjected to radiation. Still, a good game. Sorry to ruin your plot.

Swords & Potions

Play Swords & Potions

Jul. 15, 2011

Rating: 5

I'm on day 111, and at this point, I'm only really playing to prove that I can get away with successfully playing the game without paying for anything with real cash. Honestly, I'm having a lot of fun with this games regardless of all the handicaps given to those not willing to pay in cash. I can't see myself giving this game anything hire then a single star until the day handicap is raised.

Check Flag

Play Check Flag

Jul. 06, 2011

Rating: 1

I found this game interesting, considering I play chess on a regular basis (not saying I'm a Grand Master or anything) I enjoyed the similarities your game and chess have. I would've liked to see more structure. It get's a little annoying when the pieces are set up at random. I waste a lot of my time just repositioning my pieces so I'm not trading in my powerful pieces in first. If you get the wrong set up at the beginning, then the easy mode will try to trade off their week pieces for your strong ones. With a bad position this actually makes Easy harder. I'd give it a 5/5! I would've liked to see a knight piece and a little more contrast between the piece shapes. It get's a little frustrating trying to look for a shield and sword.

Tyrant

Play Tyrant

May. 18, 2011

Rating: 2

I went back and gave it a 5/5 from my 2/5 after seeing that stamina was added to the game.

Diamond Hollow

Play Diamond Hollow

May. 04, 2011

Rating: 0

I'd love to see a story mode! (even though you've already mentioned making one in the description) It would also be amazing to see more complex mazes such as paths that curve and move around. Having separate levels would be useful where each has a separate theme, and boss fights. Worms, Robots and Crazy Scientist.

Pestilence Z

Play Pestilence Z

Apr. 15, 2011

Rating: 1

Hey, you CAN turn of the hints and helps. You just have to do it at the main menu to do so instead of in game.

Mud and Blood 2

Play Mud and Blood 2

Apr. 04, 2011

Rating: 7

People hate this game for the same reason as not being able to handle a story where the main character dies.

Steelcurse

Play Steelcurse

Apr. 01, 2011

Rating: -2

4/5 I'd give it a five, but I noticed quotes in the battle victory where the author wasn't given credit. After reading most of the descriptive texts I kind of got bored. I can't complain though, the rpg quality isn't solely based on that alone. What was up with the Pixie tits? Not cool.

SAS: Zombie Assault

Play SAS: Zombie Assault

Mar. 30, 2011

Rating: -6

By the last level I was able to just spam heavy sentries. :D

PRIOR

Play PRIOR

Mar. 28, 2011

Rating: 0

I loved the game and starting over to go through each ending really wasn't that bad (if the game was longer it would've bugged me a lot more) I thought it was pretty creative giving a title to each screen. The story was interesting and it kept me going. The only thing I would suggest would be harder puzzles. Just as long as they don't leave the player frustrated with wanting to move along with the story. As is I give it a 5/5.

The Sagittarian 2

Play The Sagittarian 2

Mar. 09, 2011

Rating: 1

It's a pretty good game and seeing simpler art is nice for a change. The only thing I don't really like about it is the lack of strategy. It would seem a lot more interesting if the visual aspect left clues towards the right decisions, that, and a building plot throughout the whole game (which it kind of already has) Games like these are more interesting for the story than the actual game play. Adding in humor was genius.

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