i give this game a 2/5 rating, there's a nice mechanic in play and nice potential here but its extremely unpolished, from soft-locking yourself because you didn't realize the correct order resizing through soft-locking because you pushed a box to much to the side so now you can't push it back to soft- locking yourself beacuse you didn't know a red box is a bomb (the "picture" of the bomb is really not descriptive enough) and didn't know you can't push two blocks together. sounds annoying? good, because it is, all of this adds up to a lot of resets over stuff that isn't challenging but is just inconvenient.