I am deaf, which makes the lockpicking minigame impossible for me to complete. Some sort of visual indication of the "Sweet spot" would be deeply apprecciated.
the Four Endings I found: Form a Constitution(Requires 5 Leaders and City Hall), Destroy the Evil Portal(Requires 15 Soldiers and Evil Cemetary), Cure for Zombieism(Requires 3 labs, 5 Scientists, and high morale), Reclaimed the City(Just reclaim every single square). Keep this bumped.
Something is wrong. I can only get one person in my entourage. I check the boxes so that three are green but when I enter combat only one person is in the fight with me
Yeah there's no balance. There's no way on earth to beat that 30 fireball special because his previous shots also drain your special bar making it impossible to use your own specials against him.
This game could have been a 5/5. The mind bogglingly stupid decision to force us to buy new soldiers after EVERY freakin' fight makes it a 1/5. We can't at least keep the surviving troops from our last mission. That's like a big middle finger in our faces.
There is a HUGE F'ing problem where even when a sniper tower has shooters and bullets inside it, it will not shoot the zombies. It just has a big red x on it even though it has people and bullets inside.
@ DarkDestroyer472
Cast Regen on the party ASAP. Everytime it heals you, it also removes the ice effect that the Monoliths put on you. It only lasts 4 or 5 rounds though so you'll have to recast it periodically