...alright some math here...a swarm occurs about once an hour...there are 24 hours in a day...so if you managed to kill every single swarm it would take 4 days to get the medium swarm badge, 42 days to get the hard swarm badge and over a year to get the "impossible" swarm badge...yep that seems impossible to me.
This game feels like it was made by the artist of the previous ones, but the game play was designed by someone who played the first two and thought "you know what was really great? all those times where you had to repeat a level 5 or 6 times to get some money...why don't I make a game that is just repeating the same thing without ever advancing?"
I'm all for hard games, but I feel like this one is can be a bit unreasonable. I've given this game quite a bit of attention for the past several weeks and am still stuck at the stair case that shoots daggers. Having to make it up the wall jump that shoots at you followed by the that long stairwell all with only being hit twice is a bit excessive.
It took just over 8 years, but I finally got the second badge.
Smile! Badge
( easy - 5 points )
You acquired this badge on Aug. 10, 2010.
Precision Engineering Badge
( medium - 15 points )
You acquired this badge on Oct. 7, 2018.
I figured out how to placate the elevator loving customers. Set up a chain of elevators that only go up/down one story. Then they bounce back and forth using 20 elevators to get to the beauty salon, but they never had to wait in a long line to do it.
after playing this game multiple times, if there was a 0 star option, I would give it to this game. the text is not well aligned with the images, the controls are laggy, there are trap zones that stick players in them permanently, oh and its not very much fun.