Seems like the difficulty levels for the songs (not the ones you choose at the start, i.e. jingle bells is in the easy section) don't really correlate whatsoever to how hard it is
Is the reason why legion is named legion (we are many, so we are legion) come from somewhere else? Because mass effect 2 gave the same reason for naming the geth that because he was a group of programs
Awesome game 4.9/5. My only complaint: Misc. items shouldn't take up inventory space and you should be able to click on it's box on the ingredient list to put it there. They also clutter up the inventory screen and make it hard to find the items you want
@kaoskilller1- I totally agree with one change - the ability to fire units (sell you get money back) because the dev has previously stated (I believe in a previous protectopedia, maybe 2 or 3) that he doesn't think that you should be able to get money back, so firing would probably be more likely to happen
HOLY ****. Try supergemming a dual orange-yellow gem in a trap. It gets to about 50 range, 507 speed (not a typo) and like 36-100 dmg. I'm gonna do some more research on this but I think a group of these alternated with blue- yellows (to provide the same ungodly speed & range with shock) would be nearly unstoppable
@wilsonc
Summon basically just means to bring forward. You do this by throwing gem bombs at the wave on the side. This will add more monsters to the wave, and give them higher armor and health. To most easily get the amulet, only throw grade 1 gems and do it mainly on swarm waves. It also raises the amount of score/mana you can get on that wave