"Brighter" is the only puzzle I have any complaints about. I turned up the brightness on both of my monitors all the way and turned out the lights and it still wasn't visible. I had to use the Catalyst Control Center's color adjustments to see it... but many people don't have those. Hardware dependent puzzle = bad.
This game is awesome.
It's very sad to see that some people are rating this game poorly because they suck at it. You're supposed to rate how good the game is folks, not how good you are.
Very awesome little game, great concept. The controls are very simple as well, I don't what people are complaining about.
For people having trouble aiming. He shoots where you initially click and then where you drag determines the direction of force the anomaly has.
I like everything about his game except the windows. I can't seem to figure out the jumps for them and I'm finding it more agitating than challenging since they don't crop up enough for me to learn how to jump through them better.