Why are so many enemies weak to fire? Why is the Chiv Dexer called Paladin in the protectopedia? Why does Ridley randomly appear as the background behind levels? Too big to place in the game?
A distinct lack of effort in areas outside the story text. "'Til Cows Tear Us Apart" manages feel more like a game than this and it doesn't even have action segments. 2/5
... the cookies? The cake? The lulz? The references? The tentacled private eye on the game menu? Promises of freedom and justice? For the king? For the north? For the sake of it?
We could go on, if you want us to. :)
YEEEEEEEEEEEEEEEEEEEEEE!
*900 minutes of standing ovation*
You gifted us with some minutes of pure entertainment. We had fun thanks to you; we can just hope we gave you at least as much with our game. If you liked it, give a look to our kickstarter project for a new AMOC adventure. ;) Thank you again and keep having fun!
A bit too easy once you get momentum. On my 3rd or 4th run I suddenly went from floor 30 to beating the game, and I had many health and mana potions to spare.
Hard Badge: Units from top left to bottom right - Earhead Doc, Long John Rabbit, Esther Bun, Mall Guard, Commander Firebug, Spiny Firebug. Enter Gauntlet and keep restarting until the game spawns at least 2 really low damage units such as Earhead Doc and Baby Rabbiteer. Set the game off of Auto and kill 2 of the most dangerous units and leave the rest alive. The ones that respawn will be stronger, keep killing the stronger units until you get 20 kills.
A game based mostly on luck, what fun. Grind items to increase your luck, still no guarantee you win even then. What an award winning formula my friend.
... the cookies? The cake? The lulz? The references? The tentacled private eye on the game menu? Promises of freedom and justice? For the king? For the north? For the sake of it? We could go on, if you want us to. :)