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tibor89's Comments

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Cividlization 2

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Jan. 10, 2020

Rating: 1

Trade Routes window also needs an update to show the benefits from trades sent by the AI.

Developer response from to_change_later

Thanks for all your comments & suggestions, everything has been noted !

Cividlization 2

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Jan. 10, 2020

Rating: 0

The game also needs an option to enable auto pause when a town is captured so the player has the chance to assign population or the game should auto assign population in a way that the town don't immediately revolt.

Cividlization 2

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Jan. 10, 2020

Rating: 0

The number of bugs are insane.... i just had a town that i successfully captured instantaneously taken from me by the AI without any notification of an incoming attack and whilst i being friendly with that AI and with that town above 70% happiness so unlikely either that it was due to the town uprising...

Cividlization 2

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Jan. 10, 2020

Rating: 1

It also seems once auto scouts finished scouting instead of returning they cause time to freeze until recalled and refreshing the game.

Developer response from to_change_later

yes I noticed that, it will be fixed very soon

Cividlization 2

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Jan. 10, 2020

Rating: 0

When i recalled my auto scouts they disappeared into the void. RIP scouts.

Cividlization 2

Play Cividlization 2

Jan. 10, 2020

Rating: 1

In the Diplomacy tab switching between tabs and then back to the diplomacy causes an increasing amount of lag. There's probably a memory leak in there somewhere.

Developer response from to_change_later

thanks, i'll check that

Cividlization 2

Play Cividlization 2

Jan. 10, 2020

Rating: 0

the game shouldn't allow / notify the player if they trying to send a governor to a city that will revolt / uprise the moment it's captured. It is kind of frustrating to repeatedly attempt to capture a city that uprises just so immediately another AI will capture it a minute later after the city defense gets wiped out.

Developer response from to_change_later

Thanks for the suggestion. I will try to figure an easier way to keep happiness high enough or to prevent revolt if there are enough troops in a city.

Theory of Magic

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Jan. 07, 2020

Rating: 1

courage is a waist enchant , clarity and sanity is a head enchant

Theory of Magic

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Dec. 12, 2019

Rating: 2

@ramdomwizard yea, i was tired when i wrote that and kongregate still has no edit comment button x_x

Theory of Magic

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Dec. 12, 2019

Rating: -1

nwm about the ice mastery and proficiency part, i expected to unlock them as in the skill not as an upgrade.. this even has some confusion for sure.

Theory of Magic

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Dec. 12, 2019

Rating: -1

@Lunaraia similar problems here, i had a nice +20 frost per second (even tho ice mastery or ice proficiency never appeared and still no clue how to unlock despite having ice shard being maxed) but because i have farmed winter village before noticing the frost being permanently reduced there..

Theory of Magic

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Dec. 11, 2019

Rating: -1

@Lunaraia if you farming Winter Village it has an encounter that gives +1/sec permanent frost gain

Theory of Magic

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Dec. 11, 2019

Rating: 2

@Barudar it's because their cost include MAX research so anyone rushing them could end up with low max research

Theory of Magic

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Dec. 11, 2019

Rating: -1

@AlterWalter there is literally a Patreon button in game you do see that right ?

Theory of Magic

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Dec. 07, 2019

Rating: 1

@jefeesdios autocasting is just a spell rotation list where the game will attempt to cast the spells whenever you have mana or not then move to the next spell in the list in the order you have put them in. It doesnt take duration into account and the longer list you make the longer it will take to repeat.

Theory of Magic

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Dec. 05, 2019

Rating: 2

@cpaylor2 reloading the game fixes it, it seems some adventures gives -progress and it breaks when it tries to go below 0 progress

Theory of Magic

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Nov. 22, 2019

Rating: 2

@ProspectorSam for me similar thing happens when i stop/cancel middle of the enchanting process.. then the item becomes useless and cannot be equipped only sold.

Theory of Magic

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Nov. 21, 2019

Rating: 2

@safonand once your character becomes "vile" at 500 evil points or killing your master lumenology will permanently gets locked away including all good classes like wizard etc.

Theory of Magic

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Nov. 21, 2019

Rating: 1

yea the linked wiki seems pretty out dated/incomplete.. From the Hall of Ages it looks like there is a skill called Blade Lore but no idea how to unlock it nor wiki show either the Adventure or the skills existence.

Theory of Magic

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Nov. 20, 2019

Rating: 1

@Looorrrriii if i recall any furniture with earthsource will unlock minerology/geomancy that will unlock earth mana

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