ok people; before you comment, go see the other comments, before you rate, go get new ears, i played this game not really for the gameplay but mostely for the musics, if you have a hard time hearing the musics, if you like rock/metal and all that things with no sense, just don't rate and don't comment, it's mostely a music game more than anything, giving you maybe 30 minutes (if you have a brain) to finish the game... instead of wasting your time on something else... you will waste your time anyways and for impatient people, please look a top comment i have with the song name of the last level ;3
maybe force is not the appropriate word but telling people "rate 5 stars!!" in big... i don't like that much because people can chose if they like the game or not and rate it how they like, putting "don't forget to rate" would be more appropriate for a game "competition" and simply for a game :p
This is the kind of thing we really want to A/B test (have two different versions, then see which works best). We've done that on some other aspects of our online games, and the results are really surprising. Your comment is one piece of data - a single result. We'd like to run that test across a larger sample. In any case, the reality is that ratings are a life or death thing here on Kong. If we don't get and maintain a high rating then the game will vanish into obscurity, we (the developers) will starve to death and many, many kittens will cry. So, we aren't trying to "force" anything, but we do need your love and support (and 5 star rating). :)
We don't "force" anyone to give us 5 stars. But if you like the game and want to see it improve, then it might make sense to give it 5 stars. Having a high rating means the game is seen by more people - and some of those people actually spend money, which keeps our studio alive. If we stay alive, then we can continue making great games for you. So... why not help us improve the game and stay alive? Only "costs" 5 stars. Up to you! :)
very very good it made me think of mirror's edge the environment (red wall xD and music) but very difficult :( and if the end is what rolpege say "That is not part of the test" it's like a phrase in portal (2?) "you are a horrible person, it's what it says : a horrible person... it wasn't even for the test" xD
how about a bonus exp (like in dofus) where when we have a character and make a new one it gets 2x exp until the level of the higher character, 2 higher character = exp x3, higher = exp x4 ect xD
@lord143 "i like this game too teaching us how to buy and sell materials and BUSSINESS"
yep they teach us, we need to make a great game and make people pay every 2 actions *.*
SUGGESTION : maybe you should put something like 10k = 1 token (well it's hard for low level people like me atm but i know low levels, get better and rich so they can buy upgrades and things ^^)
search : TigerLova username or Tiger as song name if you want to listen to my songs, i got 2 atm, a strange one (i put kind of random things) and another speed one ;D
i could just download a few free MMO or download some other computer games and not wait to sell things >.> and they’re free… i even like playing games where there are shopping malls but i never pay… but i like them because the items are usually tradable in game… and even dofus made a system to have free p2p with in game money from other people who sells points to get in game money >.>
how about make money based on level? at the moment i'm level 41 and i win about 8 coin each bar filled, make it like the 8 coins + 41 (level) coins =3 would be nice... or maybe half the level if it's a bit too much :p
We are having fun, aren't we? :)