funny glitch, ifyou click to run away and then click back onto the enemies square you will sometimes be stuck inside the enemy until you move away by clicking
Great game, was very worried the smith was gonna die and you and the alchemesit would end up as foster parents.... that being said I have one qualm, the decisions don't really matter
Really creative, though it kind of reminds me of a book i read. inkheart i believe it was called. Cant wait for a sequel. I can imagine that this style of game could be really tough, and really engaging, if it had full paragraphs and pages that you'd have to backtrack to in order to get items. Even though it only appeared twice here im worried that repetitive instances of clearing fire could get annoying. Unless different solutions became evailable, like sand, or wind, or a bucket of soup.
Also noticed i got progress in the meteor achievement before I had meteor skill, the two glitches could be related. also an update that curse doesnt give progress towards the poison.
Unless the game has poison and curse mixed up in the achievement title, the poison achievement isn't tracking or being rewarded. Otherwise great game, I love the stat tree implimentation
Its ok, not amazing but not bad either. In my opniion the incursion series is better... although i do like the deviation from the soldier type of holding units up thats the norm now
@Platon Skedow, it might be worth changing the achievement description/name from "kill x soldiers" to "lose x soldiers" as kill would imply it is your actions causing the deaths, either that they're enemies or that you need to kill them with abilities like arrow rain and the like
I like the game, but adding more information in certain areas would be nice. While intuitive telling us that you gain 1.5 fusion experience from same type would be nice. Also,whether this be included in the monster book or on screen it would be nice to know the total experience required to max, not just whats required for the next level.
Pretty good, getting a little annoyed when upgrades backfire into a hinderence though. It would be great if the bat swarms released, robots, and cannon released you with their acceleration affecting yours as apposed to replacing yours.
Got that.