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Mark Of Darkness

Play Mark Of Darkness

Aug. 21, 2014

Rating: 1

When I started the game, I completely failed to realize that the first screen after starting was where you choose your character's class. I had to start over because I accidentally chose archer, which is glitchy as hell.

Growth

Play Growth

Jun. 25, 2014

Rating: 4

I enjoyed the ant game, but I don't enjoy the memory game, so now there's nothing to do but wait. I wish I could go back to a previous soil type.

MineFlash

Play MineFlash

May. 07, 2014

Rating: 1

The requirements for the final house upgrade (farm/statue) are partially cut off, so it looks like you only need iron and stone.

Fishy Waters

Play Fishy Waters

Apr. 14, 2014

Rating: 1

Nice game, but a little confusing at first. It took a while for the first fish to show up, so at first I thought I was just supposed to throw in my line and wait for a bite.

Pirateers

Play Pirateers

Mar. 01, 2014

Rating: 4

Could use an auto loot function, circling around to pick up loot gets tedious.

Bubble Tanks 2

Play Bubble Tanks 2

Feb. 25, 2014

Rating: -4

I have max tank level and I beat the boss, but I haven't found any of the four things for the BF badge. There's no indication in-game where or how I can find them. *rage*

Idleplex

Play Idleplex

Feb. 24, 2014

Rating: 3

For minimal lag: turn off sound, set quality to low, and open the fake spreadsheet (coffee cup button).

World of Science

Play World of Science

Jan. 27, 2014

Rating: 2

This game taught me that turning off the lights is a waste of time and effort, and it's best just to earn enough money to leave them on all the time.

Caribbean Admiral

Play Caribbean Admiral

Jan. 16, 2014

Rating: 2

There needs to be a way to partially repair a ship, because after losing a battle with all ships destroyed, the game becomes unwinnable.

Zos

Play Zos

Jan. 12, 2014

Rating: 111

The single-use potions need to be on separate hotkeys, so we can't accidentally use all our healing potions while mashing space, trying to use an attack potion.

Farm and Grow

Play Farm and Grow

Dec. 11, 2013

Rating: 3

The tech that doubles the effect of school comes too late in the sequence. By the time I got it I only had one tech left to research.

Gentle Gravity

Play Gentle Gravity

Oct. 24, 2013

Rating: 0

Excellent music, but the end of level cheering is far too loud.

A Duck Has An Adventure

Play A Duck Has An Adventure

Jun. 02, 2013

Rating: 11

What's the point of winning hats if I can't try them on later?

Akaneiro

Play Akaneiro

Feb. 17, 2013

Rating: 4

Why are there two ways of muting the music, but no way of turning off the sound?

Developer response from Spicyhorse

More sound options are on the way. For now, you'll have to use your system sound controls if you also want to turn down SFX.

Dungelot

Play Dungelot

Dec. 14, 2012

Rating: 2

Great game, 4/5 right now and could be 5/5 if you make the improvements so many players have requested: 1) Limit number of traps to one per level. 2) Don't have the difficulty of initial levels scale up. 3) Either fix the display issues that happen when the browser is zoomed in or out, or put a notice on the opening screen telling people to make sure their browser is unzoomed (and make sure the notice is readable at all zoom levels. 4) Give the player a chance at first attack, instead of always giving it to the enemy. 5) Keep introducing more unlockable characters, starting with the a trap-dodging rogue. If you make these changes I will come back and replay this game many times.

Hired Heroes

Play Hired Heroes

Dec. 10, 2012

Rating: -1

What good is a ranged area attack if I can't use it on an empty space without using up all the mage's move points, and the enemies never stand next to each other?

Pestilence Z

Play Pestilence Z

Nov. 29, 2012

Rating: -2

I turned off sound in the options, but occasionally a gunshot or other sound still plays.

Notebook Wars 3: Unleashed

Play Notebook Wars 3: Unleashed

Nov. 28, 2012

Rating: -1

For anyone having trouble with the last level, try using homing missiles. You don't have to aim them, so you can put all your attention into avoiding getting hit.

Enigmata: Stellar War

Play Enigmata: Stellar War

Jun. 17, 2012

Rating: 2

Could really use a minimap.

Arzea

Play Arzea

Feb. 14, 2012

Rating: 23

Would be great if bonuses you've found but can't reach yet should be marked on the map. Plus if you agree.

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