Can you let us know which ones still aren't registering, and also try a refresh? Also tell if you've prestiged/hit reset, that might be where the trouble lies...
Hey, does anybody know if the elemental weapons have a weakness/strength boost? As in, is fire>ice>earth>fire? The 3% for 500% damage is intriguing but I don't want to equip them if it means they deal no damage to ice golem, dragon, ice raid, etc.
Yes, but there aren't that many enemies who make use of the resistances yet. The fire golem takes more damage from ice attacks, and is resistant to fire attacks, for example. The metal golem is resistant to all physical attacks, but takes more damage from all elemental sources (10% more, to be precise). There's no consistency like fire>ice>earth>fire like you mentioned, but I will do an internal overhaul of the entire combat system where I will change stuff like this to be more consistent.
I appreciate the "maximum damage" mini boost when a boss is defeated, but sometimes I will end up defeating a boss with 20s left on my abilities, and the mini boost drops all my activated abilities down to the 15s mark (I'm assuming it's 15s mark). The loss of 5 seconds of ability time is only slightly annoying, so not a huge deal. Just something I noticed.
Can you be more specific?