Update: did not save any progress, not sure if it was ever set up to. but it's all gone...lol Would have put 4 stars if it did. Good game anyways. Fun while it lasted.
Yo, thanks for stumbling onto this dumb project of mine and giving me some feedback. Glad to hear you enjoyed it! I've uploaded a new build which features a few new things including saving/loading and draggable scrollbar (still haven't figured out how to lock the scroll wheel, lol). The full changelog is in the description. Feel free to give it another shot!
This was way better than I was expecting. I love the mini-game. I would like to be able to see a break down of exactly how much each thing is producing. Also, could you make it where I can use arrows to scroll down list rather than mouse wheel or maybe click and drag? Overall a Fun Game.
I wish there was a way to purchase auto-buy upgrades. and maybe auto purchase tools that would purchase the first to be upgraded. That would make this more of an idle game.
Can you make a low-quality option? That might help the lag this game has. Also, not sure why the prestige is setup specifically to slow down progress. Resetting Tier 1 to Prestige tier 2 is completely ruins this experience. To go from x20 that I spent a lot of time getting reaching to a x2 the redoing the original x20 so I can get to a x4 rense and repeat through all the tiers. This is the literal definition of two steps forward one step back. yes you are moving forward, but the efficiency is destroyed.
There is sense, because going from x10 to x20 is much faster, than going from x1000 to x2000 on first multiplier. But if second and third multipliers will be x10, so going from x1000 to x2000 of total mult will be such as fast as getting from x10 to x20 in the beginning.
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Also, some options (for graphics, damage pop-ups, notation, etc) will be added in future updates. But I'm not sure if it makes performance better.
I should probably slap a WIP or Alpha tag image into the game. This one was meant to be short, but I am seriously considering expanding it. We will be releasing another, more extensive game that we are working on soonish.
Heyo! I am still working although I had some mental downtime. I hope to release the whole "Beyond Ultimate"-content in a single patch within a week. Working on it multiple hours per day :)
The High-scores are not updating my Max LVL. Everything else is working though. Fun Game. Might need more content after an hour or so, it does get repetitive.
I would like the ability to reduce the spawn odds of the lesser blocks so I can make it only gold or diamond blocks spawning. I would get more coins per level that way.
The main thing I would love to be modded is the clicking. I have seen some idle games, that is this clicking intensive, is an option to hold the mouse button down and just mouse over the blocks to pick them up. This would help my carpal tunnel issues...lol Fun Game anyways. I appreciate how much work you are putting into this to make it a good game. Thank you
Thanks a lot for the motivating words, it's easy to read a lot of negative comments and get demotivated. A big thank you to you, for putting a smile on my face and reminding me why I love to make games. I'll look into changing the clicking mechanic.
I would like to see when you get to the factory multiplier lvl, that it would also apply to the "Fill" speed as well. It takes a long time once you have those X100 factories.
Hi, when you have multiple factories, the code multiplies the items to number of factories to give you money accordingly. There maybe a minor faction of second delay in addition due to calculation coding time. Thanks for suggestion though. I'll be updating the game soon with this thing improved.
Yo, thanks for stumbling onto this dumb project of mine and giving me some feedback. Glad to hear you enjoyed it! I've uploaded a new build which features a few new things including saving/loading and draggable scrollbar (still haven't figured out how to lock the scroll wheel, lol). The full changelog is in the description. Feel free to give it another shot!