New card/ability ideas: (1) Creature is able to attack a second time. (2) Creature cannot be blocked by a creature that would kill it. (3) You get to pick which of the opponents' creatures blocks your creature. (4) Switch attack and armor stats on a creature for x turns.
New card/ability ideas: (1) an "ability card/spell" that copies a creature as-is [maybe only opponent's creatures?]. (2) a creature ability of draw another card. (3) an ability card that turns opponent's creature's damage into healing for x turns. (4) an ability card that gives creatures ability "You may immediately play another card" for x turns.
Maybe if you have 3/3 gems and play Meditation, PoI or Ritual you get 3/4 in-stead of nothing. That way when you end your turn you have 4/4. Right now 4 gem creatures don't seem worth saving up 2 turns to get that 4th gem.
Got kicked out of the casual game (I created) and back to the lobby. 36 hours later, I still can not move my troops and when I chat, I'm a spectator. 1 week playing a game and it glitches bad enough to make me want to quit.
Pay $$ for Premium Contect, -1 point. Go to another site to get more stuff, -1 point. REALLY bad AI, -1 point. REALLY bad pathing, -1 point. Over all score, 1/5.
Really great art! Not my type of game, but I liked the pictures enough to play 11 levels. That is a first for me. What about a motion version of find the differences? Just a short animated gif that repeats would be cool, some trees swaying gently in the breeze, eyes blinking, etc...
Great Game! Would like; 1) one of the first screens to have the controls listed and be able to change them; 2) Juggling not be so effective or a limit on combos, 50+ is too much IMO; 3) More characters; 4) More enemies/levels!