im having so much lags even at start (is it possible to increase performance? or is it due to browser-type = safari?). My lists disappear (don't load but it shows how many planets are included) after loading a save-game.
since i had a crash 20 minutes ago it is telling me to: " This Kongregate game requires the Unity3D plugin. It is free, and takes only a few minutes to install." - first i did this even if my version was new, but after having installed it again, it is still showing me the same message
2 be continued
What would they change?
They will change the manner everybody will enter combat and each player will also then use of the abilities to send in ship formations which are boosted by their flagship.
referring to my previous post about flagships:
You could add something like a new building "Command Centre" or "Workshop" where you can build/create Flagships. Those Flagships cost a lot in relation to other ships but they will be worth it!
The building will be more or less similar to the shipyard, depending on the Tier-level of the ships.
So now: How to produce Flagships?
In Order to get a Flagship of the given Tier, you'll have to offer any number of Ships of that type. So for a Class E flagship u may offer as example 10000 tier 1 ships. The number of ships will then make the chance, how good it will be and how the stats will be, Every flagship may also have abilities like "all tier 2 ships gain +2% attack"
What is so special about the flagships?
They can level. The experience gained is based on the ennemies killed by the fleet and dependent on the difficulty of the enemies. So they will grow with time and become stronger with each level they gain.
Have you seen a game with a temporary save that erases itself after a certain amount of time? I haven't. But the deletion of the save could be because your computer/browser crashed unexpectedly, many people are reporting this save deletion from unexpected game closure. I think it's a flaw in my code though, as other games keep their saves intact whatever happens to them.
referring to my previous comment - maybe adding a %-damage boost after a time-checkpoints. Every 1 minute attack strength is boosted by additional 10-20%. So that the fight does not take endless time
is there a way to let boss-fights run coin' something else ? :D some bosses have too much shield and too less attack, i had similar ships, so my battle took me more than 45 minutes
I've considered something so if you're on battle for more than a minute, the defense for both sides fall and the attacks raise (in a constant manner), and the healing Helixteii will heal less often. Thanks for refreshing this consideration!
Are you using Google Chrome? If yes, please press F12 when it stuck, click on "Console" tab, and copy me the lines which is red. Such information is very helpful for me to fix the game and make it better. Thanks.
Ships that level up? Cool idea, why didn't I think of that.