i love this game and every new versión change all the powers that is a challenge i miss the old burst but now was a bigger challenge some times the game remember me the legend of zelda but better thanks for your eford
nice game but it have a bug when i restart the game i loose the tools so im no able to cut, brake or do any thing else and if i try to re start the game i cant do it
the lates update reduce the chances to play in equal conditions gais the system i lose more than a half of the power of my army and i cant recover the power loss with gems or experience bad move you have to rethink about the balance among players and players vs the system
I understand your complain. But I had to fix this dominant strategy and remove the upgrades for gold entirely, sorry. I have removed it because superd2009 was almost inactive for a while and used all gold for swords upgrades. Eventually he had 15000 swords Health only from upgrades with gold, and from all other sources together - just 3000. He didnt need to use any of hes 25k skill points, also items were useless. All the other ingame upgrades were useless in comparison. The active player spends all hes gold for exp and gameplay. And inactive spends for upgrades, and eventually inacgtive is 5 times stronger than the active player. Sounds really unfair.
I will slightly adjust the powers of NPC in maze and cave. Already did in home area - now NPC will not go stronger after reaching 5000th step in current difficulty.
I understand your complain. But I had to fix this dominant strategy and remove the upgrades for gold entirely, sorry. I have removed it because superd2009 was almost inactive for a while and used all gold for swords upgrades. Eventually he had 15000 swords Health only from upgrades with gold, and from all other sources together - just 3000. He didnt need to use any of hes 25k skill points, also items were useless. All the other ingame upgrades were useless in comparison. The active player spends all hes gold for exp and gameplay. And inactive spends for upgrades, and eventually inacgtive is 5 times stronger than the active player. Sounds really unfair. I will slightly adjust the powers of NPC in maze and cave. Already did in home area - now NPC will not go stronger after reaching 5000th step in current difficulty.