Ugh, I felt that simpleharmonic's post was easier to read, but now it's bumped off of the top four because idiots on Kongregate give 3500 pluses to comments like "ZOMG eyeball iz fuuun!!!1"
My only complaint about this game is the random factor in using activated abilities. My Missile Silo always seems to find the Assault Card with 8 health, then he ends up getting healed. Is there a plan to change this so we can pick our targets strategically?
I would be better if there were vertical lines to mark each beat, that way you can tell ahead of time which notes are offbeat. And I think this game called me an ASS on more than one occasion.
@JediGamer45 As far as I know, right-click always brings up the Flash menu. I don't even understand why you're complaining, to be honest. Step 1: Put your right hand the mouse. Step 2: Use the middle 3 fingers of your left hand for WASD, and your left thumb for spacebar. Problem solved.
A few subtle details I like about this game that are different from most games of this type: Coins don't disappear, Money-getting upgrades add to other stats as well, You can look around by aiming your gun.
You only need 2 speed upgrades to get to 50mph. Also, when there's ice near the edge of a cliff, you can just hold down the jump button and Llama will jump as soon as he's cleared the ice.
I really like this game, but it needs music. Also, the tutorials aren't as helpful as they should be. Bad spelling and grammar aside: You don't explain that mirrors can be rotated until the 2nd level, and you don't explain the objective in every level. (Yeah, it's at the top, but the game should let us know where to look for it.) I had to figure out a lot of things for myself. Having tutorials with pictures would be a lot clearer.
I dislike that clicking the mouse activates bombs. If you lose focus on the game, you have to spend a bomb to get it back. Please, either remove the clicking bombs, or make the game automatically pause when you lose focus.
Yes. Click the 5th one.