solar panels are so overpowered ive been playing for about a hour and was able to get one and it produces 750 energy within 20 seconds. The power plant takes more than 5 mins just to produce 100 energy with level 2 upgrades. i can think of a few ways to fix this. 1) make the solar panel have the same base energy production as the solar plant.2) i dont think that solar panels make more energy from heat so take that off completely. 3) sense you get a big boost from being close to the sun i think your starting planet should be the furthest away from the sun and harder enemies near the sun to prevent early mass energy production. With these ideas i think its best to have 1 and 2 together or 2 and 3 together
3 would be difficult to implement with how stuff is laid out now, but I'm thinking of another building that functions well further away from the sun, and 0 production if it's closer. I'll also remove the temperature boost too.
The whole point of badge master is to help you get badges. Now why would you give it a badge for getting badges that's like earning a raise for earning a raise.
great game, one of the better games i have ever played. the art is cool, the weapons are great, and the rarity of items are great. I like the fact that purple are so hard to get, it incourages me to play for a long time. 10/10
3 would be difficult to implement with how stuff is laid out now, but I'm thinking of another building that functions well further away from the sun, and 0 production if it's closer. I'll also remove the temperature boost too.