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Game comments and reviews
Dec. 08, 2016
Eh, I was hoping for some variety between the two factions, but they ended up being pretty much the same. Shame, it could have easily matched and even surpassed Con Artist's Warfare series
Jun. 20, 2016
One of the few puzzle games out there where it actually feels SATISFYING to play. 5/5
Jun. 09, 2016
Yep, definitely inspired by Papers, Please and Lemonade Stand, but yet the defining feature of the two games are toned down majorly. Compared to Papers, Please, its not as 'intense' as there aren't as many things to remember. Also this game is a LOT more forgiving. Compared to Lemonade Stand, the demand of customers is far more telegraphed and predictable. I would criticize it for being comparatively easy, but on the other hand I could also appreciate that choice to make it more accessible to all audiences. At the moment, I just feel like its lacking length, which would allow for later levels with more challenging features, or even a challenge mode. But alas, the scope of a flash game is limited, so this may all be just wishful thinking.
Mar. 03, 2015
Not sure if its a bug or intended, but on stage 28 you can move twice in mid-air if you press right twice quickly after hitting a box from below using a spring box. This allowed me to clear the stage quite easily.
Jun. 13, 2014
My god. Even with the difficulty settings, the last two levels are just so insanely difficult. I could only just beat the last level on easy mode, and just cant for the life of me beat it on normal mode. What am I missing??? Definitely one of the finest renditions of this type of game I have ever played, especially with the phenomenal AI design on a seemingly simple game concept.
Mar. 31, 2014
Not quite sure how its possible to have +155% poison chance (not damage or whatever) on a single item. But I got one. Bug?
Dec. 24, 2013
THE HORDE IS COMING. *continues to slaughter zombies without any difficulty*
Nov. 09, 2013
Would've been nice if scan scrolls also revealed whether or not the enemy could resist bashes, stuns, etc. Some people like me don't notice the ridiculous health bars and damage of bosses and associate them with being immune to negative status ailments.
Developer Reply
Thanks a lot for the feedack good idea! :D
Jun. 19, 2013
Gotta be the best game to go to when you wanna commit genocide on annoying little flies.
Jun. 11, 2013
Not sure about everyone else's experience, but I felt as if it eventually became a grind-fest in order to get the money and war points to get the best ships fully upgraded. I ended up fighting the boss over and over, to lose and get a ridiculous amount of WP from it. The other ships seemed to yield far less WP. Also, after all that grinding the ending felt a bit underwhelming, without even a cut-scene or epilogue to conclude the game.
Mar. 19, 2013
Gotta love those words of encouragement when you do give up.
Feb. 26, 2013
Just wanted to point out it is possible to get a higher minimum atk than maximum atk. Sooooo yeah.
Feb. 25, 2013
ah the sound of "UAGHH!!" after smashing 15 orange equips
Feb. 05, 2013
I like how you can beat bosses by just surviving.
Jan. 23, 2013
Kinda underwhelming when you beat the 'final boss'. Hurray you beat the game! Now do it again, with a few more new units and slightly higher levels. It would be cool if you got like a special card for beating bosses, or even if there were more bosses! And if there are, I either neglected a message telling me there was or there wasn't one.
Dec. 13, 2012
Congratulations! You have died! Well that's a new. o.o
Nov. 17, 2012
Not sure if intended, but when I summon two demons, then I die, one of them stays alive while the other one vaporizes.
Nov. 08, 2012
Just love it when you get all but one cloud, then spam space click onto the remaining cloud.
Oct. 31, 2012
Love the unforgiving and punishing type of difficulty in this game.
Aug. 09, 2012
I kinda got stunlocked with two of those large cactus monsters in "Ye Olde Hideout", then got stuck in one of the green bullet-shooting blocks (in mid air, continuously spinning).
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