sorry for only bad feedback, but i can't find too many good things: kreds for 2x speed; idle, which isn't idle; too repetitive levels; for the moment, my rate is only 2/5
nice game, lots of addictive potential :)
a possible bug - passanger 3th class, max lvl, but it's filled only from 0 -15 passangers at stations (maybe it's because exotic dancers? ;) )
sorry, but i like the 00' original game much more
if you, at least, created your own levels, then it would be ok, but as it's just a copy (w/o any reference to original game), then it's only 1/5
Hello, could you precise which game you are referencing?
It's true that this game is very inspirated from a old game but this game doesn't exist on web version. If you found a game similar to mine, it is also a copy... My goal was to convert a desktop game almost anyone knows into web game. And don't forget that I get no money from it...
also, i've noticed a small bug - if i fight too much, some rewards are pushed off the screen (to the right)... and i would just love to see auto-pick up after some time
in my opinion, waterboys are not powered enough: they give only 2x food against 10x income, and food is easily created later through fights - in other words: i seldom choose waterboys (they are good only for first runs)
possible bugs:
1) when i'm standing next to a pile of gold and click on some pile far away, both piles are picked, w/o my PC moving
2) storm mage, 0 stealth, equipped ring of stealth... stealth still 0
Added to my todo list, I've noticed this as well. Since its not game breaking might be a bit longer before I get to it. Thanks for your feedback, please let me know of any other balance, bugs or crashes.
feature suggestion: allow making repetitive routes for ships - my other plantes, e.g. don't have graphite, which makes them unable to produce steel, which i would like to transfer automatically
or - maybe let us invent teleporter, which autmatically transfers small amounts of raw materials?
possible bug: research "chemical engeenering" raises efficiency of "methane converter" - shouldn't it be "methane processor"? also - even though i have that research on higher lvl, methane processor is still giving 2 fuel for 2 methane
It gives 1 fuel for 2 methane. If you are getting 2 fuel for 2 methane it means you have Chemical engineering at 4 and so it should work. Anyway I will fix the typo, thank you for reporting
1) nice update :)
2) bug report: when using bottom buttons and choosing space yard - buttons vanish and so is energy in consumption list (probably link to old view)
also: would it be possible to make e.g. right-click as a 'back' button? right not, switching between screen is a bit tedious
nevetheless - me like it! ;)
please add energy production to 'other' screen (lab build) - right now i have to go back to planet screen, check prod/cons of energy and then go back to other building
BUG info: save stopped to work - 3rd time i'm opening the game, i'm at the same lvl and all my upgrades are gone - i'm playing for ca 1hr, so autosave should kick in for sure
lots of work put into graphics (big plus!)... which seems to be all the same after some level (monster do repeat quite often)
playability - same as any other incremental/idle game, w/o any newfuntions (sry, but a big minus)
all in all - mediocre (3/5)
Yeah, there is something of with that passenger wagon. I did not consider to blame the exotic dancers so far. But that sounds like a great idea.