Rebuild 2 needs some serious balancing on the tougher difficulties. Are we actually able to complete the final 2 difficulties? On turn 3, I lost 1 to a failed mission and another to an attack with 4 on guard. Turn 5 I lose another to infection. Roughly the same scenario keeps happening every time. Whilst a challenge is all very good, there needs to be some logic to it. Zombie hordes spawning 1 turn apart every time after the first horde is just plain cruel, and I don't even play the final difficulty.