zzz the number to measure the distance between the sack and an obstacle is wrong. i hit the mountain thinking it was 40 metres away and lost pacifist on day 23 :(
unless every month has a preset 4 quests, this game is too much based on chance. too hard to lvl up on seraphs with lvl 5 units and too slow to level with 1 star errand quests. best quest is wolves btw. posible solution to fix this is either: 1. make errands doable by the other party members not selected and make them come back the next week. 2. give quests which scale with entire party level. 3. add another "week"(only way to do this is by making the weeks 6 days and plotting it in with random lore). other than that, fun game, cool graphics, doesnt need much micro management, but if u do the shift button becomes too strong. 3.5/5