i generally don't like idle game, but this one makes me come back again and again. it is challenging in such a way that isn't boring for long, and the fact that our heros can, passively? fight other players is real nice. I would love if the dmg we do per click was a lil clearer tho. it currently tells us what dmg we do at 100% but as we can let it charge realhigh, maybe being able to know how much dmg it will do per 1k% would be better
i like it, quite a bit, tho only 3 upgrades per tower? makes it lacking. only 3 towers is fine, if each branches off, like the unit system in kindom rush how the units can be specialized after 1st max.
and what about if we could either design our own waves after, so we can keep playing, or pretty much anything more, as this can currently classify as a 5 minute game.
again love the game, and cant wait to see how it evolves
i loved the game. unlocked all ships in the first few hrs, and made huge honor. a few suggestions tho. i loved teh huge base/tank thing at teh end or in some levels, but there need to be some more types of those, maybe a few that give one amazing drop vs the 4-6 lesser ones? also i do really like Kmartinator's comment about the rarity and how it needs to be displayed better, the inventory and the tutorial. maybe a rarity chart or something to show the colors at least? idk. i loved all the different names for the armor and stuff. especially how each had its own quirk or influence on the ship. im assuming there may be a vs or multi-player function added later, like co-op or a boss rush type? ohh yeah, a sort button? for your inventory. but as its not that big an inventory its not to big a thing. AnyWay, amazing game, and cant wait to try the last ship.
in addition to my earlier comment, and in regards to the guy who suggests upgrades, i agree also amplifiers would be cool too, like range and damage amp towers wold be awesome
the water is just a flat layer you should make it be a whole different realm or area
the dust thing when you attack with the sword torward nothing should probably be on the bullet from the gun
Hello, we are working on adding such an option.