Heya, ya, im taking the first comment unless someone beats me to it. i made it just in time. i forgot to put it in the description, but if we are allowed updates after the deadline, i will be doing tons of balancing, so suggestions there would be nice.
i agree with wilf
@ thesurviver- put ur grnade men just alittle behind your main defence so they dont blow em up. also, the game has a large randomness factor. you know how many times ive had 6 specops wiped out in a matter of 40 seconds? about 8.
game loads, when i push "play" i get grey screen. ill give a 3/5 cuz it sounds good, and i dint like giving 1s and 2s. if it loads ill up it to 4 or 5.
morv, the diferent colored enemies dont share economy, Eg. if red has 500 economy, and green has none, green cant make any ships, even though red has 500 economy.
Atun, its not better than MnB2. MNB2 is like... the 2nd or 3rd best game on the site. it should be up thee with sonney and GC. the only reasin DTD is up ther is cuz its sooo old it takes 10000 votes just to change it, ant when it first came out TDs were a novel idea so it got high ratings.
Well. i like it. its a change from some of the mindless games like were used to. the key is balancing your naval and economy, and keeping defenses on your outer edge. also, just spamming your enemys defenses wont do any good. you have to capture the systems around them and then atttack wuth the surround bonus. stop complaining peoeple. some games are hard, thats what makes em fun.
the VS has the same font as everything else. And, bleive me, i looked at all the other fonts i have, none of them are as good as tat one, and im not payin 20 dollars to get one that is. Also, i have added API.
he starts out slow, and gets faster as you score. he reaches his best when you have scores 7 times. also, if you cloudnt hit it past him, the game would be boring.