What the fukk is the point of monsters and bosses getting stronger as I upgrade my heroes?? How am I supposed to beat this shiet when you made it impossible?? Remove that crap asap...
These raiders doesn't listen when you tell them to go back to base and heal, they go and stand in corners or get stuck between stuff and get killed instead.
If you hold your mouse over the xp bar you can see how much you get next lvl. Sorry for all these bundles from me, I keep remembering shit after I wrote it :P
Plop86: The amount of xp needed for each lvl after 50 increases, but the stat gain is increased by x4. As an example, a warrior gets 30 hp gain per lvl, but after 50 it's 150 hp. The dmg stays at 1 though.
The amount of gold to soft-reset is stupid, and it keeps doubling each time.....You want us to die of boredom while farming? Remove it completley or just keep the 1700 cost.
Might be bugged, but just to make sure I have to ask: Is it possible that you deactivated the upgrade by accident? You can deactivate/activate them after purchase (because there's a limit to how many can be active at the same time), and deactivating one that rewards a skillbook will remove that from the inventory until the upgrade is reactivated.
I will PM you and ask for some details. You should definitely get points with your first soft reset, it's not possible in the game to unlock that building without having some 'locked' Ancient Artifacts first. So this might just be a bug. Also the cost for upgrades should be shown when you mouse-over any raider upgrade or Ancient Wisdom upgrade.
I just built the Ancient Wisdom building and pressed reset, didn't get any upgrades for it, only restarted as lvl 1.... Great job so far on this ''awesome'' game.......
You don't get 'upgrades' for soft resetting, just the points to buy upgrades. But similar to other idle games, you farm these during the previous run, and the ones you have farmed are unlocked when you soft reset. You get a certain amount of points per each raid boss you kill, and points for beating every tenth farm level (for the first time since the current soft reset). We should make this a bit clearer somehow.
Fun game, but way too much wrong with it that you need to fix. First is the annoying regen of all the mobs making it nearly impossible to make any sort of progress, remove it or lower it substantually.. Second is I'm stuck on lvl 51 and not getting any xp at all.. If it is the max lvl then you need to increase it. Third is the dumbass clicking damage, it is totally useless since it only does 1 dmg per click and the mobs after farm map 2 regen way to fast for it to be usefull.. Remove it and make so you can focus on a single enemy instead of all raiders running around hitting different enemies and not killing them thanks to that reg. Then lastly it's the amount of gold you get per enemy, which is 1 on every farm map so far.. You need to increase it atleast by one per map. Oh, and the xp amount doesn't seem to increase either on the maps, fix that please =)
Thanks for the feedback. Wow, I posted a huge reply but it didn't seem to post it, it was probably too long. Put as shorty as possible: 1. regen is an anti-scumming mechanic, so you can't enter/hit once/die/repeat to clear farm maps 2. from lvl 50 leveling is slower but gives 4x the stat bonuses. conceptually it's like hitting max level in an MMO, with veeery slow levels as a bonus cherry on top. main progression will be with loot. 3. clicking is just for the very first two or three farm maps. later, we'd rather have players use those clicks to play around with equipment and skill builds 4. farm maps are for XP, most gold you get will be from raids. xp does increase with farm map level!
Select the flashing region on the map itself, then the attack button will be next to the boss' info on the right.