This game has some serious potential but I can't play through a game that gives me cross hairs and then doesn't let me shoot the things I have in the cross hairs. I was pointing at one zombie (usually one at the wall) and I end up shooting one across the room. The targeting needs some serious work. 3/5
fun concept, but I wish there was a ladder or something, some reason to keep playing. Ad or not there needs to be more to the game than one round of button mashing
It's a cute concept, but I don't like such passive games, there's no real skill involved, because nothing bad happens if you make the wrong choice. Also that last puzzle needs some better instructions that the little graphic at the top.
this game is sweet, but if it's going to be this hard, can I please use the ton of potions I keep getting in battle? Granted I was playing in crazy hard mode, but still. Potions in battle would be nice. Also some way to rest between battles to restore HP and power, maybe with a random encounter interrupt chance?(I'm thinking D&D style here). Over all a hella fun game. 4/5
I like the concept of this game, and I like the graphics. The lack of upgrades for my bubble tank makes the later levels super tedious. The player needs some better bubbles to use as armor or better weapon options to go up against the baddies with better weapons and bubbles it takes 3-5 hits to pop earlier on. I thought there weren't any weapon upgrades for the first half of the game. 3/5
Starcraft wanna be with terrible controls. If this game wasn't running in a tiny secton of a web page the controls might be more usable. The most frustrating thing, however, was when I clicked the restart button from the mission menu, it restarted the entire arcade mode back at mission 1, with no way to get back to where I was in mission 8 (since the computer got killed 2 minutes in, i wanted to try again with the full timer). It's a good start, but you have a lot of issues to work out.
it looks beautiful, however I had no idea what to do at first look at the interface. I started the first wave before building because I didn't see the build buttons. Also the F5 to play again doesn't work for me. A clickable replay button is best.
This is a fun game, but I agree a health bar would be nice. Also when I shoot a piece of the virus and it falls off, i should either be able to fly through it or continue shooting it until its gone. In the later maps the holes are too tight to avoid getting hit. If its destructible when its stationary it shouldn't be indestructible while it's flying at me.