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tsukinomai's Comments

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Space Flash Arena

Play Space Flash Arena

Feb. 01, 2014

Rating: 1

Good gameplay, but I really wish there was more to this game.

Stormy Castle

Play Stormy Castle

Jan. 29, 2014

Rating: 16

It makes me wonder why this game was uploaded three times. I mean it's not even good.

Dead Paradise 3

Play Dead Paradise 3

Jan. 21, 2014

Rating: 32

This game is abhorrent. Slow, weak and useless truck to defend in all levels of a game that was fun because of it's fast pace? WTF? With good engine you move for a second and then you have to stand still for five, waiting for the damn thing. I can understand having no other vehicles, the tank is pretty cool on its own but the shitty little truck from part one as unlockable is like a spit to the face. No new enemies, no new bosses.. It makes me feel like the game was just slapped together with no real effort put in (actually many things here do). And the fact that level 12 doesn't have enough enemies to get 3 stars is just an icing to the cake. First two games had their problems, but they were enjoyable. This one is not.

XYFlyer

Play XYFlyer

Jan. 21, 2014

Rating: 0

This game is awesome, but... Not implementing a proper save when uploading a game to Kong is a terrible idea. Especially since variables can bug out (refreshing the puzzle while variable was still in equation was a bad, bad idea), making an equation unsolvable.

Planet Miner - The Search for the Elements of Life

Play Planet Miner - The Search for the Elements of Life

Jan. 14, 2014

Rating: 3

Ok.. Couple of things that might've already been said, but IMO are crucial: [BUG]: To sell Phosphorus you need to click on Sulfur; There should be a way to tell systems/planets you've explored fully from those that are yet to be and explored only partially; [BUG]: Stars, planets, etc. have higher click priority than shop; Controls feel really unresponsive — camera movement acceleration on higher mouse speed would be appreciated.

Earn to Die 2012: Part 2

Play Earn to Die 2012: Part 2

Dec. 05, 2013

Rating: 2

«You know what would be fun? Zombies that can outrun rocket-propelled truck going 60 miles per hour!» said no one ever.

Bring Me The Star

Play Bring Me The Star

Oct. 15, 2013

Rating: 0

Beautiful little game.

Developer response from Komizart

thanks

Enough Plumbers 2

Play Enough Plumbers 2

Oct. 14, 2013

Rating: -1

Level 10.. It melted my brain Т_т

Cyber Chaser

Play Cyber Chaser

Sep. 28, 2013

Rating: 2

Why can't we upgrade our weapon to permanent rocket launcher? Very disappointing after all the grind we're forced to do in order to get to lvl 40.

The Peacekeeper

Play The Peacekeeper

Jul. 10, 2013

Rating: -1

BerzerkStudio game that doesn't force me to grind for days to get something? What happened to you guys?

Rektagon

Play Rektagon

Jun. 29, 2013

Rating: 3

This game is pure undilluted evil.

Developer response from yfan

You mean a good kind of evil?

Plunder Mars

Play Plunder Mars

Jun. 20, 2013

Rating: -1

Would've been 5/5, but in current state the game is way too luck based. Ahoy is pretty much impossible to collect when your gear reaches a certain point, and yet without it or very lucky bonus streak it's impossible to reach goal even with everything maxed out.

Give Up

Play Give Up

Apr. 03, 2013

Rating: 2

Protip: starting from level 33 you can double-jump on invisible wall right from the starting platform. Makes levels much easier to complete.

Dawn of the Dragons

Play Dawn of the Dragons

Feb. 08, 2013

Rating: 10

shimigame: I love how you're failing to read original comment. Sorting by damage doesn't have anything to do with sorting by health. It's damage you've done to the raid. Who even cares about that crap?

Dawn of the Dragons

Play Dawn of the Dragons

Dec. 31, 2012

Rating: -3

Wemancooler: and for several good reasons: 1) "trying to be useful" is oh so often not good enough to actually be useful; 2) devs don't read comments, but forum have a dedicated thread for suggestions (which they do read).

Dawn of the Dragons

Play Dawn of the Dragons

Oct. 08, 2012

Rating: 11

You can get PC for levelling, visiting game daily, getting achievements... And most of all, you don't even need them for playing normally — the game is actually balanced well enough. Yes, totally "money-hungry game".

Dawn of the Dragons

Play Dawn of the Dragons

Oct. 07, 2012

Rating: 14

CrAzy: yeah, right, devs totally should give main money attraction in game to us for free. You say, that you "wasted" 30 PC... Well, that's your own damn fault, for wasting your *free* PC on huge gamble. Premium items are here as an incentive for players that actually feed devs and help sustain servers, you should be grateful you're getting a chance at them for free at all.

Dawn of the Dragons

Play Dawn of the Dragons

Oct. 06, 2012

Rating: 18

Stefan: Try reading the lore before you cry. It's Lucian's weapon. He's not a hero, he's a scholar. Also it's a weapon that he brought back from a dream plane, after clobbering demonic headmaster to death with it. Still not epic enough for you?

Dawn of the Dragons

Play Dawn of the Dragons

Oct. 06, 2012

Rating: 14

Soul: All new quest drops are permanent. They won't go away after event is over. Thus lower drop rate.

Legend of Pandora

Play Legend of Pandora

Oct. 05, 2012

Rating: 21

Great game, but there is one issue, that keeps bugging me: why make menus that are only controlled by mouse in game, that controlled purely by keyboard?! It's extremely irritating to switch between them.

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