This game is abhorrent. Slow, weak and useless truck to defend in all levels of a game that was fun because of it's fast pace? WTF? With good engine you move for a second and then you have to stand still for five, waiting for the damn thing. I can understand having no other vehicles, the tank is pretty cool on its own but the shitty little truck from part one as unlockable is like a spit to the face. No new enemies, no new bosses.. It makes me feel like the game was just slapped together with no real effort put in (actually many things here do). And the fact that level 12 doesn't have enough enemies to get 3 stars is just an icing to the cake. First two games had their problems, but they were enjoyable. This one is not.
This game is awesome, but... Not implementing a proper save when uploading a game to Kong is a terrible idea. Especially since variables can bug out (refreshing the puzzle while variable was still in equation was a bad, bad idea), making an equation unsolvable.
Ok.. Couple of things that might've already been said, but IMO are crucial: [BUG]: To sell Phosphorus you need to click on Sulfur; There should be a way to tell systems/planets you've explored fully from those that are yet to be and explored only partially; [BUG]: Stars, planets, etc. have higher click priority than shop; Controls feel really unresponsive — camera movement acceleration on higher mouse speed would be appreciated.
Would've been 5/5, but in current state the game is way too luck based. Ahoy is pretty much impossible to collect when your gear reaches a certain point, and yet without it or very lucky bonus streak it's impossible to reach goal even with everything maxed out.
shimigame: I love how you're failing to read original comment. Sorting by damage doesn't have anything to do with sorting by health. It's damage you've done to the raid. Who even cares about that crap?
Wemancooler: and for several good reasons: 1) "trying to be useful" is oh so often not good enough to actually be useful; 2) devs don't read comments, but forum have a dedicated thread for suggestions (which they do read).
You can get PC for levelling, visiting game daily, getting achievements... And most of all, you don't even need them for playing normally — the game is actually balanced well enough. Yes, totally "money-hungry game".
CrAzy: yeah, right, devs totally should give main money attraction in game to us for free. You say, that you "wasted" 30 PC... Well, that's your own damn fault, for wasting your *free* PC on huge gamble. Premium items are here as an incentive for players that actually feed devs and help sustain servers, you should be grateful you're getting a chance at them for free at all.
Stefan: Try reading the lore before you cry. It's Lucian's weapon. He's not a hero, he's a scholar. Also it's a weapon that he brought back from a dream plane, after clobbering demonic headmaster to death with it. Still not epic enough for you?
Great game, but there is one issue, that keeps bugging me: why make menus that are only controlled by mouse in game, that controlled purely by keyboard?! It's extremely irritating to switch between them.
thanks