Bug found with final level: Lift. There are actually several different combinations to add all the numbers up to 12, but the game is hard coded to accept only ONE combination.
In this puzzle rule is used: vertical, horizontal and diagonal sum of numbers must be equal to 12.
Please tell us which combinations can be used in the puzzle?
Thanks.
Cable tunnel is a nightmare, only part of the tunnel is lit at once and you can only go back and forth between the switch and ports. Being able to travel along the tunnel and trace the twisting connections would be a big help.
Somehow the guns used by the computer AI don't seem to have the range penalties? For instance, pirate missions: I've seen Pirate Sprayers with SMG trading shots with my Snipers? And Computer AI snipers trading shots with my Commandos equipped with shotguns, ran my mercenary close thinking the sniper could not shoot and instead I mercenary got critical hit for 147 points of damage at 3 paces? Think the game dynamics for Computer AI gun ranges may need a look.
Okay I give up. Does anyone know when the mercenary workshop will be available? Is it dependant on Reputation or Honor level? And I can't seem to pass mission 15 'What's Your's is mine'. After collecting the briefcase and defeating that heavily armoured machine gunner, hordes of endless enemies will pour out from the staircases, getting stronger with each wave. My mercenaries keep getting wiped out. Like, grenades would be helpful?
Several problems with this game: No grenades or smoke grenades / No knives or close combat weapons? Previous game you could have the mercenaries throw stun grenades, or use knives to stab enemies that run into you (night ops) also night time missions don't give bonuses to aiming or spotting for enemies that run under street lights? Even when my mercenaries were standing in pitch blackness they got spotted immediately whereas enemies running under street lights were not spotted?
Hmmm, something is wrong with the search party mechanics? The 'Chance to go unnoticed' works fine, but the 'survival chance' is not. Seems like everytime I send a large search party they get spotted and wiped out for sure? I've to resort to sending small search parties instead.
Game is very jerky for me, I'm using Chrome so not sure why its so bad. Almost unplayable for me as the screen and character takes several seconds to respond at times? I've not had this problem before on Kongregate.
Dislike having to press spacebar to pickup items. Game should be changed so that walking over an item picks it up automatically just like a boost. And agree with Sauls44 about changing your default gun before entering a level.
Found a bug, whenever I have mages with the staffs that cast on all units on the field, they never seem to work unless the happen to be right next to the enemy? I think the Range '0' is the problem. Plus I notice the computer have no issue casting spells. I'm playing the Campaign now, haven't tried Multiplayer yet.
In this puzzle rule is used: vertical, horizontal and diagonal sum of numbers must be equal to 12. Please tell us which combinations can be used in the puzzle? Thanks.