There was a bug that prevented me to pick scissors :(
Also, a bit disappointed with the petal puzzle: there is no distinguishable way to understand whether it works and where to start.
How many ending are there? Got 3 so far. L O V E the game!!! Thank you for creating it!
Would be nice to have prized for killing all enemies of one type and not killing other types. Though in current setting there is a mouse sitting wrong eh
Awesome piece of work! Love every piece of every game!
I enjoyed how you divide all the god parts and emphasize them with colors and lines.
May I ask you what is the language base you are using in the city names and hero names? Some are definitely slavic (Bogomir, Svetlan)...
Thank you. Jens (Maoti, Water) - based on Japanese/Chinese. Pyreans (Corvus, Fire) - based on Latin. Duins (Danu, Earth) - based on Irish. Miels (Tyyni, Air) - based on Finnish. Sivars (the newcomers, Light and Darkness) - based on Slavic, esp. Serbian. There are also Windels (not shown in this game, also Air, but warriors) - based on Old Norse/Icelandic.
I'm a big fan of Rogue Fable II, and was so happy to see the third part!!!
But ufff... I have +2 Staff of Poison with damage 12 [16], and on the second floor on rats level 1 it gives them only 2 damage! How could it possibly be this way? And if this is normal - then why it's like this? That's not what I would expect(((
Got sad dying every time no matter how careful I am with my baby necromancer, want to win at least from time to time to keep my motivation up. Do you have in mind some difficulty adjustments for future? Like, would be really happy to find at least one meat on every floor and decreased prices for things, maybe also monsters throwing gold?
Awesome idea, cool graphics, so much joy playing, so much sadness dying. Thanks for the game, keep going!
Thank you. Jens (Maoti, Water) - based on Japanese/Chinese. Pyreans (Corvus, Fire) - based on Latin. Duins (Danu, Earth) - based on Irish. Miels (Tyyni, Air) - based on Finnish. Sivars (the newcomers, Light and Darkness) - based on Slavic, esp. Serbian. There are also Windels (not shown in this game, also Air, but warriors) - based on Old Norse/Icelandic.