Fun. 4/5, but it lacks a few tweaks. The silhouette you used for MP5 is one with a HE Gren Launcher attached. Also, think of a pistol holding 60 bullets on a clip. I'd also either reduce the volume or change the "Max ammo" bonus sound. The scrolling system could also be improved, although I'd stick to a fixed view like Zombie Horde 3, or a more smooth view like in Notrium or Generic Defense. But keep it up. Looks nice.
Good puzzle game. Though the in-between lv transitions are excessively slow. Maybe you could speed it up or allow the player to skip the transition. 3/5
3/5. It lacks a pause, you shouldn't keep the timer on while the player hasn't put his/her mouse over"Start". And a music On/Off toggle. But the concept is good. You could even extend that game. More paths, more traps, etc
This game would have badges if it were a full game. As many of you may/should have noticed, the game is Bowmaster *Prelude*, which means the game is actually still WIP, so no meaning on adding badges to an incomplete game.
Sound, and graphics: 5/5. Gameplay 5/5, but just a tweak: When the borders become red, they stop glowing orange when resizing. IMO they should still glow when resizing.
It's not too fast. I got to 4-2 easily... You guys just need a new mouse =]
Anyway. Graphics: 4/5 for the nostalgic feeling. Sound. 5/5 Original ones. Great. Gameplay: 2/5 Need some more instructions on what does what. Also, make the background scroll about half the speed the level (a little faster than in 4-1), so you don't get dizzy with the speed.
Graphics: Good for a breaker game. Sound: Extremely annoying and completely un-related to the game. Needs music. Gameplay: The ball is too slow, and imo, you shouldn't differ the good power-ups from the bad ones ith blue/red. You should only have their effect graphic on the falling block.