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X Complete Initialization for 10 kreds Complete the Quest and earn an exclusive shiny kongpanion + 10 kreds 15% Congratulations! You’ve completed your Kongregate account! Congratulations! You’ve completed your Kartridge quest! Spend your hard earned kreds on some of these games! turnA's messagesPublic messages for turnA
slimerocket
Apr 28, 2012 12:18pm ok thanks let me know when you think u fixed it so i can check ok? on necrofhobia (or how ever you spell it lol)
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eteal111
Mar 22, 2012 4:40pm I hope your next game was like the last one! I loved the story and premise, and the fact that tarzan saves me!
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turnA
Mar 22, 2012 5:03pm
Thanks for your comment! ^^ Thanks for your comment! ^^
redchain7
Dec 19, 2011 6:28pm hmmmmmm are you making anymore games the last one i couldnt really understand but liked it thought it was fun but i couldnt get the normal ending
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turnA
Dec 19, 2011 6:42pm
Yes, I will publish another game in the next month.
thegoodlocust
Oct 31, 2011 8:18am Yes, what I meant by “incorrect move” was that if you try to move a piece backwards (to the left), and there is nothing there to swap with, it’ll put the piece back in its original position but deduct a movement point from you.
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turnA
Oct 31, 2011 8:11pm
Thanks for the info, I have revised it in the latest build. Thanks for the info, I have revised it in the latest build.
Vlyke615
Nov 1, 2011 12:48am
Found a new error on move consumption. If the reserve number is at “0” and you click the launch button, the move counter doesn’t get reduced until you move a monster. So if your Move Counter is at 4 w… show moreFound a new error on move consumption. If the reserve number is at “0” and you click the launch button, the move counter doesn’t get reduced until you move a monster. So if your Move Counter is at 4 with Reserve at 0 and you click Launch it stays at 4, but when you move a monster it reduces it to 2 (one for the launch button and another for moving the monster). I clicked on the launch button 20 times for the heck of it and when I moved a monster it went to -22 before reverting back to 0. show less
Vlyke615
Oct 31, 2011 11:06pm Really enjoying this game, though would be nice if the monsters NOT in a chain could use the empty portions of the field to move and not just swap. I lost a few games due to being forced to wait X amount of turns for a chain that was made (either by me or by clicking “Launch”) so I couldn’t form any more chains that I could easily have made.
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turnA
Nov 1, 2011 10:40am
I’m afraid that’s how the basic rule worked. |