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Turtlehead's Comments

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Pandemic: American Swine

Play Pandemic: American Swine

Jul. 25, 2009

Rating: 0

Typo twice in the Panic tutorial text. Chanes instead of chances.

Dino Run

Play Dino Run

Jul. 23, 2009

Rating: 0

Great game, as it was back on its home site.

Gray

Play Gray

Jul. 23, 2009

Rating: 0

Compromise, moral relativism, extremism, rule of crowds. I get it. Doesn't make it a game or fun (nor was it probably intended to be).

CubeField

Play CubeField

Jul. 23, 2009

Rating: 0

If you're going to make a game that does nothing new at least use basic spelling and grammar for its description.

Spacetacular Voyage

Play Spacetacular Voyage

Jul. 23, 2009

Rating: 0

Game is limited but the concept is strong and has real legs. Bouncing off the top of the screen is a nice touch. Control (particularly with keyboard) is floaty.

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Jul. 22, 2009

Rating: 0

Competent Missile Command with upgradable abilities. There's a typo in the shield upgrade description for the center gun.

Areas

Play Areas

Jul. 20, 2009

Rating: 0

Level ten is the first with the shotgun weapon AND a bigger level. Zoom around frantically early on to find bubbles to pop. Move between shots to stay close and get all the gun hits in. After that it's running the timer in defense. May take a few tries (luck is an issue) but it's not as tough as it first seems. If you sit in the middle waiting for stuff to expand to you you'll lose every time.

Dog Eat Dog

Play Dog Eat Dog

Jul. 17, 2009

Rating: 0

Boredom repackaged as a Flash game.

Bubble Cannon

Play Bubble Cannon

Jul. 17, 2009

Rating: 1

Interesting little experiment. One play is enough. See Gimme Friction Baby for the brilliant version.

Gimme Friction Baby

Play Gimme Friction Baby

Jul. 17, 2009

Rating: -1

*its, not it's That's what I get for typing while on the phone. Since I have to post again for the correction I'll rave more: this game has me shouting at my screen. Some complain about the music but for me it only adds to the tension. Once you get up to 7 or 8 you start really caring about those bounces. This game is pure skill. There are some bugs (unless corrected in the Kongregate version) but they almost work in its favor.

Gimme Friction Baby

Play Gimme Friction Baby

Jul. 17, 2009

Rating: 4

This is on my list of best video games ever made--Flash or otherwise--and I've been playing them for a long time. It's minimalism is perfect. You can't do much but boy does it count. I know one person who puts a ruler on his screen to plan shots if he has a high point game going. You'll know within minutes if you're hooked or not. If you are, you're screwed. This game is a slow motion tension-induced stroke in the offing. no...no...no...don't....!#!@$%!!! when a ball expands/moves JUST A HAIR over the line.

Brawler Whirled

Play Brawler Whirled

Jul. 17, 2009

Rating: 0

Movement/targeting is floaty which is fatal for a brawler. Otherwise it's exactly the same game as hundreds of others. Stupid fun for a couple minutes. The art is solid stuff (though if I never see another huge eyed anime girl I'd die a happy man).

Red Remover

Play Red Remover

Jul. 17, 2009

Rating: 0

Clever and more fun than I expected it to be; I prefer it to the Stacker games. The multiple gravities works well. Several levels could be trimmed from or consolidated in the extended tutorial and the gravity(s) introduced earlier.

B29 Assault

Play B29 Assault

Jul. 10, 2009

Rating: 0

A reticule or other visual would be nice for the mouse weapons. It's very easy to loose your location on intermittent ones like the fireball. Otherwise a perfectly competent raiden/1942 clone (including the beyond-stupid story). Fun little break. Medium is dead on for the badge difficulty.

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 09, 2009

Rating: 0

RandaxKull said, "There should only be about 1 miss per 5-6 attacks, not 1 hit per 10 attacks. Nice try but currently unplayable past lvl 3." There is a whole stat connected to hit/miss. Which is explained, and the miss rates are unmissable over the targets' heads. If you miss too often get closer or get more hit.

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 09, 2009

Rating: 0

Nice proof of concept. Thin content even for the repetitive sort of game it is. Extremely easy--once my Vagrant had a decent 3 AP gun I stopped looking at the screen during fights. 1,1,1, arrow key (to burn spare AP point). With talent to get -1 AP it became start level, listen for combat sound. 1,1,1,1,1 repeat until wandering mobs were down then go find the defenses.

Torture Me

Play Torture Me

Jul. 04, 2009

Rating: 0

First play: moved him once, he got stuck on a spike, couldn't get him off. I ate lunch while tens of millions of points racked up.

Blocks With Letters On

Play Blocks With Letters On

Jul. 04, 2009

Rating: 0

Some levels with letters not intended for the final word have multiple valid words. Level 13 should be solvable with frag or flag (both can be positioned on end location). Most levels with multiple valid words can not be positioned so it's not an issue (fan/haj for example).

Swords and Sandals 3: Solo Ultratus

Play Swords and Sandals 3: Solo Ultratus

Jul. 03, 2009

Rating: 0

The demo status is fine and this one is generous. The gear buying interface is terrible. Sort by level, buy a piece, it un-sorts. Don't remember what you're wearing in a slot? Leave the shop, check, return, and re-sort. Add repetitive gameplay and I'll pass.

Whizz Words

Play Whizz Words

Jun. 26, 2009

Rating: 1

An clone of the much missed Word Yacht. Dictionary makes or breaks a word game and this one is pitiful. There are many free to use good ones. Instant 1 ranking. Mouse only entry is another instant 1 for me on a timed word game. I'm inputting letters...and sitting in front of a device designed for letter input. Gosh!

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