I beat it! I had to rebuild my deck a few times against the final fight but I managed to beat the Lich without ever taking the +1 option. I think using the Fire Elemental as a decoy and applying Burning to the Lich ASAP helped a lot. The Lich fight was frustrating because it counters your only scaling (Fire Mana), makes Weak upgrades useless and makes Fire Shield and some of the picked cards nearly useless, I felt forced to re-draft my deck when I didn't get offered good cards. I feel like there's too many pickeable cards when you can only get 2 in your deck. In contrast you get a lot of upgrades but there only 6 of them.
I just finished Trading Post 3, it took a while. I reached 36e18% on Fairies and 120e15% on Foresters before taking Mages to 250e15% and pushing for Palisades with the x20 Gold. It took me 1-2 hours for this final push, you can probably win earlier. It took me a few months to complete this challenge. I did abuse the Mana Spells: if you change tabs their effect persist but the duration doesn't go down.
Yet enother Eorkshop suggestion: when you Restart it gives you 1 Crate per Warehouse level (only for that run, not the next ones). You can use it on Farm/Fairy to get 600 seconds of food production, Workshop to get 600 sec of gold production, Castle to get 600 sec of Battle Points production, Master's House to recharge all Staves.
Suggestion for Druids: every level also increase the maximum charge of a staff by 1. When the staff reaches 100% it continues charging at a slower rate up to (stonehenge*100%). When used it spends all full charges and fires that many times. This would help the player take advantage of the Druid increased charge rate while still rewarding clicking the fastest you can.
I noticed earlier that my starting Food was 310 even though my previous run was with a Town Hall. It looks like the Warehouse bonus is *permanent*. Is that intended? If so, could the tooltip be updated to make it more clear that the bonus affects all your futur runs, not just the next one?
There is a lot of bugs in the Brawl system. Many times was disconnected during a brawl for no reason. I saw disconnected peoples taking 2 min to skip their turns, when the turn was 30 sec long. I didn't receive the melee doubling buff from enemy's Mirror image. The bonus defense from Expose Weakness was doubled for no reason.
Really fun game anyway!
Wow! I love it. But it makes me rage when the target zone appears at the start of the circle, in the spot the arrow just left... I also try not to use the limit to have some reaction time.