General! I have a great idea! Why don't we add parachutes to bombs! They will take a while to hit something and the enemy might shoot them down, but they will look amazing! :)
There is another bug, or should I call it a feature? Pawns can only move up one space, but can only kill diagonally one space. For some reason they cannot kill directly one space up.
I just used argalach78's bug to reach the badge. Not proud of myself, but whatever. It was so easy, all you need is one single decent (for example rook or knight) card with all upgrades and you can just constantly play that single card until you are done with level. Example: https://prnt.sc/r9qztk
If you really wanted to make it look like real chess for pawns then give them the ability to move/kill two spaces above if at the bottom row. Also when at the top row all pawns should instantly become queens, not just one. As it is pawns became nearly useless.
Here is an example of bad luck so typical for this game. https://prnt.sc/qxh3qj - regardless of the diamond value I would be able to buy 3 more shields, hopefully covering at least 2 cards that currently have no buffs, but no, all I got in the shop were splashes. The only thing to do now is restart and hope for better luck next time.
Ignore hearts unless you are on the last level and have the extra money. Once you get good at this game you will not need to buy them anyway. The secret to gauntlet is to not even start it unless you have at least 11 out of 12 cards covered with either a shield or a cantrip. If you cover all twelve (for example 4 cantrips and 8 shields which should be doable with a bit of luck or 5/7 which is much harder to get) then you are guaranteed 3 shields at the end of every turn. This requires luck with diamonds (to get 4 or 5 coins per diamond), with stores (to be able to buy shields and diamonds as well as in the proper distribution) and with cards (the faster you clear the level the more coins you get). In time you will see well in advance if you are on course for such a setup or if you should just start over.
With maxxed equipment (blower, mortar, turret, elf-o-matic) I did not have to fire a single bullet in level 11, and level 12 lasted about 10 seconds...
The game is completely bugged. It works fine in the beginning, but at some point you stop gaining any cash, you cannot buy any more research, and if you reload you lose all the research and still cannot get more cash.
What needs to be done in "Throwing Grenades" trial? I managed to light up all 6 buttons, but the locked wall will not unlock. Is there anything else I need to do?
I have a problem. I fully cleared the factory level 4 several times, I killed the factory boss and the raider boss, but I cannot see how to get to the sewers or anywhere else.
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Any help?
at the factory, after killing the boss, in the room behind the door "exit", open the armored door and to the right. without markers showing where to go, you can not find anything?
For the daggers mini game - there is a small barrel right before each trampoline. If you jump on the barrel and then on the trampoline you will jump a lot higher than if you had jumped from the ground. It will save you a lot of time for those targets for which you would have otherwise had to jump twice. Do it always even before you see the target - jump on the barrel, then on the trampoline and by that time you will see your target. This is best against boxes with two targets.
6 buttons should work. I can not imagine why you did not work out. not enough information