Its cpu intensive because flash is CPU intensive not GPU. Futhermore most of theese "better graphics" games were probably in a different format such as unity. Doesn't really matter however, since graphics is the idiots way to rate a game. (i mean at least assuming there are not artifacts everywhere)
User interface is terrible... more often do I lose from sending the wrong unit to the wrong place (due to something not deleting properly) than i lose from actually having a flawed plan
great until the final bosses but the guard counter spam earns this game a 1/5. Just an extremely poor way to end a game and thats what i am left with. Kinda overshadows the great beginning
Needs a few more tweaks... the new map has some balancing issues. For example Britain gains +4 for 2 opening and 4 territories. France Italy and Mediterranean all get less for more openings and more territories to conquer.
The rating system also needs tweaking. If a player comes in second or third (for a 6 player game) they should gain some points right now your just as well off leaving the game early as staying in for second place.
It was frustrating and difficult but when an hour of hard work was ruined by a glitch that was the final push. Congratulations you made one of the very few games i gave a 1/5
I think the the Top players are only even top because they have the patience to grind through so many games. As the "top" player i played against was easily defeated and left open borders.