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The King's League: Odyssey

Play The King's League: Odyssey

Apr. 29, 2013

Rating: 19

Incredibly fast paced. A pause button for adding all assignments without rapidly advancing days would be nice. I was also really disappointed at the short campaign. However, everything about the mechanics and overall idea is flawless. It's a VERY enjoyable game, 5/5.

Feudalism II

Play Feudalism II

Apr. 24, 2013

Rating: 2

I've killed every leader... twice. Once solo, once with army. I still don't have the badge. Please fix.

Folds -- Origami Game

Play Folds -- Origami Game

Feb. 06, 2013

Rating: 0

Is there an option for "disable spazzing of touch pad mouses on laptops"???

Monster Legions

Play Monster Legions

Feb. 04, 2013

Rating: 2

Love most aspects of the game... I just get the feeling of "What am I trying to build towards??" I get killed/surrender ONCE and I go back to square one. I have upgraded units this time around, sure, but so do they. 5 levels? I just think it would do the game some justice to make tons more levels of progressing difficulty, throw in more bosses/cards/upgrades, upgrades to the general unit, etc. It's almost there. Hoping for a sequel!

Creeper World Training Sim

Play Creeper World Training Sim

Jan. 28, 2013

Rating: 2

Orgasm complete.

Pirate Storm

Play Pirate Storm

Jan. 25, 2013

Rating: 6

SO much potential... WHY BIGPOINT!? WHYYYYYY????

Smiley Showdown 2

Play Smiley Showdown 2

Jan. 03, 2013

Rating: -1

The boss on 45... wtf!?

Boomshine

Play Boomshine

Jan. 03, 2013

Rating: 2

I got one less than required on 12 about 20 times... I have yet to get all of them. Looks like my week's schedule is no longer free.

Pandemic 2

Play Pandemic 2

Jan. 02, 2013

Rating: 1

Note: Nauto98001's top rated comment flaw- you cannot start in Madagascar with this method. If you do, you will not be able to infect other countries because the virus can't travel any other way than overseas (for which you need waterborne).

Pandemic 2

Play Pandemic 2

Jan. 02, 2013

Rating: 0

Should be able to pick the starting point. Spending hours trying to get Madagascar is hell.

Tentacle Wars

Play Tentacle Wars

Jan. 01, 2013

Rating: 5

I'll give sexual favors to whoever's in charge of making badges if they give this game what it deserves. I'll sell my soul to the developer if they make a MUCH bigger sequel with a sandbox mode (and a pause button).

Gravitee Wars

Play Gravitee Wars

Dec. 31, 2012

Rating: 4

I move to strategic positions to make shots easier before firing. The enemy: positions self on opposite side of me then shoots a shot around the galaxy that hits themselves and I win. This is like swiper doing as dora says instead of just shooting the bitch and swiping her cookies.

Crime Inc.

Play Crime Inc.

Dec. 25, 2012

Rating: 2

I spent my life savings on this... lost a wife, my kids, the dog, house, car, etc... just so I could buy a few weapons. Oh wait, no I didn't... I realized it was crappy before spending anything. Lawls.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Dec. 24, 2012

Rating: 0

Glitch... I'm under attack but not one single enemy has come in for over 20 minutes :(

Rocket Toilet

Play Rocket Toilet

Dec. 18, 2012

Rating: 3

Um... wtf does the toilet paper even do? (Pertaining to the game...)

Symbiosis

Play Symbiosis

Dec. 18, 2012

Rating: 0

WAY too easy. However, still one of the best flash games I've ever played.

Effing Worms - Xmas

Play Effing Worms - Xmas

Nov. 26, 2012

Rating: -3

MANY hours later: "**** this"

Effing Worms - Xmas

Play Effing Worms - Xmas

Nov. 26, 2012

Rating: -3

Beginning: "must... triple... highest... score..." hours later: "must... reach... top... 100"

Effing Worms - Xmas

Play Effing Worms - Xmas

Nov. 26, 2012

Rating: -6

muahaha found a loop hole to get a MASSIVE score without taking damage...

Hordes and Lords

Play Hordes and Lords

Nov. 01, 2012

Rating: 6

Fantastic game all around. I only found a couple issues. The main one is quite obvious... mouse over coin systems are RETARDED. Do away with it. The other is that there doesn't seem to be any advantage to rotation of the units... either way, they seek out their enemies automatically. I would throw in a little extra with the leaders of each unit. They could act as captains with certain abilities and/or stats. Then, you could throw in a few more mercenary units to chose from, giving the game a bit of an RPG feel. Just a thought.

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