Agree that items need a description. And they should also be logical - why is there a fishing rod in the chest with books and papers?? More interactive detail that doesn't always drive the story would be good, like cupboards opening and closing.
Stuck in a black screen at the very beginning, watched the walkthrough and there's supposed to be some water sounds etc, didn't happen, gave up. What did I do wrong???
I'm sorry for inconvenience but it could be some bug with sound in the browser, try once more without it, or try in other browser.