Efficiency upgrade for the player should be quite earlier on, as it becomes almost useless for anything other than building. As well the map, after i unlocked the smaller maps made the main map screen smaller, and now there are areas in maps that don't show at all because they are merged into each other. Otherwise great game keep it up.
Hrm i not so sure about gaining an attack point every 5 levels its too slow a increase for attack especially with the exponential increase in exp needed per time.
Well the game breaks after getting into the billions... Made a processor with 134 177 728 ops/sec tried getting the next gen up to 1 bil ops/sec... everything broke..
In some sense i dont think any thing above 1k mining speed a second is practical considering 1k a second of clicks is 0.001 which is the peak at which flash player can handle without freezing up. I think in a sense you should cap the clicks p/s at 1k but have a multiplier of the clicks to increase the how much is gained... just food for thought though
Im not sure if anyone else is experiencing this or not but. Everytime i click on popluation the game hangs before going into population or crashing unity all together. Something there may be causing an issue. Its especially bad when you create a new colony tried twice and both times crashed the unity player.
ok now im just messing around with minerva 73 rounds/sec level 30-35 on skills 9 inferno plates 1500 repair/sec. (minerva is a save file editor for flash games its fun to use for messing around.)
I dont like the fact that job exp resets for a higher level job when you go to another job. That's counter intuitive, going from only 1940 points to 4200 points is insane. and the fact is that takes a hell of a long time to get to with how you set up the energy bar. It should not be real time to get to full energy.
The scaling for going higher is insane. from base level of 5 to material costs of 1000+ at level 15 beyond thats insane. I should expect that at live level 70 or something not at level 15. Jesus.
Yarrr matey.