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uefigs139's Comments

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Astrox

Play Astrox

Apr. 27, 2014

Rating: 0

Another issue I just discovered, I have the Assault Command Ship, and my standard cargo bay holds less than it did before the update. I can live with that, but the issue is the crates I pick up as I do battle with pirates overfill the cargo bay, so when I go to a station it won't let me leave until I get rid of the items I picked up.

Developer response from momoguru

should be fixed in build 43c

Astrox

Play Astrox

Apr. 27, 2014

Rating: 0

I'm having an issue similar to sammel, as soon as I attack a pirate in level 11, it automatically transports me to level 3. I've tried to reset the galaxy but it didn't fix it

Developer response from momoguru

should be fixed in build 43c

Astrox

Play Astrox

Apr. 02, 2014

Rating: 3

This has to be one of the best games on here! I love that there are so many options for acquiring money. I have two suggestions. Would it be possible to put the warp gate number on the tracker? I'm constantly forgetting which gate I need to go to. Also, is multiple tracking possible in combat? With the cruiser having 7 slots it would be cool to attack more than one pirate at once.

Developer response from momoguru

build 26 going live in a few has this :) along with new utilities, magweb, emp, nukes, and drone fighters

Into Space 2

Play Into Space 2

Oct. 17, 2012

Rating: -3

I've completed all 30 missions, but the game is stuck on 27

Cargo Bridge

Play Cargo Bridge

Jun. 27, 2009

Rating: 0

The fact that you can't build a bridge once and be confident that it will work every single time you run the game is a very serious flaw that needs to be addressed.

Shopping Street

Play Shopping Street

Jun. 09, 2009

Rating: 0

This one works a lot better than the other one This way is much better: Updated "better strategy". This works perfectly fine on all levels. Premise: You buy shops and upgrades always after the waves (except on Day0, of course). Slots: Restaurant, Market, Furniture, Electronic, Jewelry, Boutique, Pet, Toy. Strategy: Day0:Pet&news(Pet), Day1:Bout, Day2:skip, Day3:skip, Day4:Pet2, Day5:skip, Day6:Bout2, Day7:Pet3, Day8:Toy, Day9:Bout3&Bus, Day10:Jewel&news(Jewel)&music(Bout), Day11:skip, Day12:Elec&music(Elec)&news(Furn), Day13:Furn, Day14:skip, Day15:Market, Day16:music(Market)&Jewel2, Day17:Elec2, Day18:Rest, Day19:Furn2, Day20:Jewel3, Day21:skip, Day22:Market2, Day23:Furn3, Day24:Elec3, Day25:skip, Day26:Market3, Day27:Rest2&Rest3, Day28-Day30:anything. Also, if on the last day of a level, you can upgrade the toyshop in the middle of the wave if you want. Keep it alive - copy . IT WORKS!!

Black Navy War

Play Black Navy War

May. 29, 2009

Rating: 0

Also, you need 100000 points in level 10 for 3 stars.

Black Navy War

Play Black Navy War

May. 29, 2009

Rating: 0

Level 10...you need destroyers, battleships, and all the turrets. There is no need to build that second line of defense. Max out the improvements, and just spend, spend, spend!

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