So yeah. Great game and all. But sometimes placing a trap, even if Flakboy never goes near it or triggers it, will change how the other traps affect him. Confusing as hell, if you're making your contraption piecemeal so you test it and he flies into a wall so you're like "what if I put spikes there next time?". Then you do put spikes, but doesn't hit that wall again. Then you take the spikes away and hits the wall next time and so forth...
Working on it :)