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Fantasy Kommander

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May. 03, 2009

Rating: 0

@vorpalauroch, if the war academy is just as ubalanced and random than everyone is just complaining because they suck, i am having no trouble in the slightest beating these missions except for the mission 8 where it said i lost for no reason after turn 5

Fantasy Kommander

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May. 03, 2009

Rating: 0

war academy mission 8, i apparently lost the battle after only the 5th turn having lost maybe 1-2 units and them having lost about half if not more of theres... wtfux up with that?

Fantasy Kommander

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May. 03, 2009

Rating: 0

also you have clearly confused "chivalry" with "cavalry"

Fantasy Kommander

Play Fantasy Kommander

May. 03, 2009

Rating: 0

the war academy is very well done, im hearing alot of balance and randomization issues in the campaign mode, havent tried it yet. a "next unit" button would be nice

Neon Maze

Play Neon Maze

Apr. 30, 2009

Rating: 0

needs a lvl select

Music Catch 2

Play Music Catch 2

Apr. 30, 2009

Rating: 0

really needs to cut down on the randomness/luck, have a set number of yellows/purples/reds in each song and make sure theres one 'yellow madness' in each so that the random/luck is only when/where they appear and not how much/if as well

Music Catch 2

Play Music Catch 2

Apr. 29, 2009

Rating: 0

there is a substantial amount of luck involved: number of yellows, purples, and reds (ive had a end multiplier of 104 after missing a couple yellows and a different time an end multiplier in the 60s having gotten all yellows); proximinty of yellows/purples to reds (ive had yellows appear literally right underneath reds); when the yellows/purples appear (the earlier the yellows appear the better, the later the purples appear the better); and of course if and when a specialshape appears

Music Catch 2

Play Music Catch 2

Apr. 29, 2009

Rating: 0

4767739, 112x multiplier never got hit by a red, 83% of the notes on letting go

Death Vegas

Play Death Vegas

Apr. 27, 2009

Rating: 0

for the high roller badge use duff. his belly block is a great way to avoid damage while giving it and his "tea bag" is a good fast attack. better than loudres or westone because joshuas running attack is a body attack

Sonny 2

Play Sonny 2

Apr. 27, 2009

Rating: 0

BOUT TIME

faze

Play faze

Apr. 26, 2009

Rating: 0

im stuck on 18

faze

Play faze

Apr. 26, 2009

Rating: 0

no music... negligible. no save... idk how long it is so im not sure how important that would be. no level select... kind of goes hand and hand with save, except its a more essential part. still fun game, nothing too special but its a decent challenge. 3/5 add level select and maybe some background music and itll be 4.5/5

faze

Play faze

Apr. 25, 2009

Rating: 0

Copy this and add you user name to get OLD KONGREGATE BACK KEEP THIS GOING Azure Lightning, siverdart , LightAccelerator , dragon_killer123, Braleven mossl1121,djbme, israel7231995,Draliew,playatruemexican,cheese555,Kezaq, Jecoliah,ACMilan666 gimel334, Lordofpownage, monkeycomandoe, Mistercool, Popo9800 coree70,catcheese, JOSHUAJONME, Superuberman, sarg90 , Darkroot, ynotdrol, Lord_Tony, Fjellfinnn,Kardelsharpeye, DeathKeeper, TennkoZt,mrfunbags27,123123, TheNightlight,Eryttnell,gamer0023,unracicist,SGTHELMER,SonOfPoseidon , j0ze,farkinghell10,chatroomsearher, GeneralCarl, Joshguy666,gameguy5,11223344555,Nukey123, Kanoah3408,Tehswordfish,robbo123,gelo_sailed2, PcTriumph, person, Chaytup,chaos548,data0dude, woaini32 DANIEL56,shock gaze,recon341,mackattack2696,eternalXpube, justforcomments Terminar600, Al, slingshotslammer, blaka, aierce, Sinder162, iamrpk, knight15555, blazer19, VVMVVMVVM, Armegeddon_Ravenwing, ultimakewl

Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

my only question is: what exactly is the "training mode" mentioned in the badges? is it the tutorial at the beginning of the game? and if so, what part corresponds to each badge? they arent labelled in the game...

Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

awesome game, my favorite 2D fighter of all time. anyone that treats this game like a button masher is going to fail miserably, and thats one of that best parts about this game: its not a button masher like all the other fighter games out there. it needs a save feature or something though, otherwise it takes way to long to go through all the chapters

Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

what is this "training mode"? is it just the tutorial at the begining of the story? if so which part is which?

Five Minutes to Kill (Yourself)

Play Five Minutes to Kill (Yourself)

Apr. 22, 2009

Rating: 0

supply room = win 3% a hit and you can do it infinitly only 34 times you have to hit space

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Apr. 22, 2009

Rating: 0

oh yeah, epic fail/chuck norris just for that

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Apr. 22, 2009

Rating: 0

awesome... saving on this game doesnt work if you have flash 10+ and instead of fixing this problem pseudolonewolf wants us to manual edit the save file...

Five Minutes to Kill (Yourself)

Play Five Minutes to Kill (Yourself)

Apr. 22, 2009

Rating: 0

3:58:221, first try glad to see they fixed the bug from a long time ago where the staplers wouldnt disappear after you used them.

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