For one thing, advancing a level seems to require destroying all of the platforms. Additionally, it is very easy to get yourself into a position where the level is impossible to complete, and somewhat difficult to judge what will cause that. Even if you know what you're doing, the controls are inexact, so it's possible to lose just by sliding a bit. Some kind of yardstick (I can jump x many squares, this gap is y squares across) and more exact controls would be much appreciated.
thanks for the feedback. The level was designed so you end up in positions where it's impossible to beat. It's a game of trial and error. There is only 1 way to beat each level. I've personally beat all of them. It's not easy. You have to think.
I agree about the sliding. It can be made better. I'll look into it. Thanks again.
thanks for the feedback. The level was designed so you end up in positions where it's impossible to beat. It's a game of trial and error. There is only 1 way to beat each level. I've personally beat all of them. It's not easy. You have to think. I agree about the sliding. It can be made better. I'll look into it. Thanks again.