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unknownmercury's Comments

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Zilch

Play Zilch

Dec. 13, 2018

Rating: 3

Losing 500 points for 3 zilches is arbitrary and a punishment for things outside of yoru control. Sometimes you just can't get the 300 points before losing.

Magnetized

Play Magnetized

Nov. 12, 2018

Rating: 7

Loading hangs at 99%

Gods Will Be Watching

Play Gods Will Be Watching

May. 01, 2018

Rating: 6

Wouldn't be so hard if everything weren't completely random. I had the doctor get infected 3 times in the first 10 days, and he and the engineer both went from 5 morale to running off in the same night.

Bit Blast

Play Bit Blast

Feb. 07, 2018

Rating: 0

Excellent game, but there's no point in continuing after the boss. Once you kill him, you're pretty much invincible.

Millika Village

Play Millika Village

Jan. 25, 2018

Rating: 5

Agility seems to be a bit of a dump stat, which is sad.

Final Ninja

Play Final Ninja

Aug. 14, 2017

Rating: 20

Freezes on the Nitrome logo.

The Value of Time

Play The Value of Time

May. 16, 2017

Rating: 3

There's a bug where clicking restarts the level.

Endless Migration

Play Endless Migration

Feb. 11, 2017

Rating: 2

If I've learned one thing from this game it's that aircraft pilots must HATE geese.

Escher

Play Escher

Dec. 25, 2016

Rating: 10

The twist was fairly obvious (leaving things where they don't belong is an obvious sign) and was expecting a more brain-teasing experience from a game called Escher.

Air Pressure

Play Air Pressure

Nov. 09, 2016

Rating: 2

I've unlocked all three endings, gotten the twist (it was the first ending I got, actually) but... is there more to it?

Rogue Soul 2

Play Rogue Soul 2

Nov. 06, 2016

Rating: -4

Dark Zhoul and Black Captain duo is bullshit.

Super Duck Punch!

Play Super Duck Punch!

Jun. 10, 2015

Rating: 0

Oh, and 4: INVINCIBILITY FRAMES! Every time I revive in the ten hydra event, I instantly lose half my health or more to their attacks!

Super Duck Punch!

Play Super Duck Punch!

Jun. 10, 2015

Rating: 2

A few notes. 1: I know its supposed to be intense, but turn off the shaky cam when the hydra/giraffe roars. When there are ten of them on the screen, the cam shakes CONSTANTLY. 2. The Giraffe-headed hydras a) deal too much damage; I literally got knocked out as soon as the match started once. 2) have too wide of an attack range; Most other monsters, you can find a sweet spot to hit from, but they swing their heads 360 degrees for an unavoidable hit. 3: I see you use the skyrim system of damage -> momentum. Very nice. 10/10, love this game.

Dungeons of Kong

Play Dungeons of Kong

Nov. 08, 2013

Rating: 0

It would be nice if there was a new game plus sort of feature, where the heroes you used retained their level and weapons.

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